Mage · Assassin
Ahri
the Nine-Tailed Fox
Recommended Build
Patch 16.11 · Diamond+ Solo Queue · Updated 6/9/2026
50.5% wr in Mid
Build path
- Boots any step
Ionian Boots of Lucidity900 gold10 Ability Haste45 Move SpeedIonian Insight
Gain 10 Summoner Spell Haste.Ionian Boots of Lucidity63% pick · 49.0% wr - Item 1
Doran's Ring400 gold18 Ability Power90 HealthDrain
Restore1 Mana every second, increased to2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana,heal for 45% of this value instead.Helping Hand
Attacks deal5 bonus physical damage to minions.Doran's Ring100% pick · 50.6% wr
- Item 2 2 options
Malignance2700 gold90 Ability Power600 Mana15 Ability HasteScorn
Gain 20 Ultimate Ability Haste.Hatefog
Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealingmagic damage per second and reducing theirMagic Resist .Malignance63% pick · 50.9% wr
Blackfire Torch2800 gold80 Ability Power600 Mana20 Ability HasteBaleful Blaze
Damaging Abilities dealsbonus magic damage for 3 seconds.Blackfire
For each enemy champion, epic and large monster affected by yourBaleful Blaze , gain4% Ability Power .or Blackfire Torch35% pick · 50.8% wr
- Item 3 3 options
Lich Bane2900 gold100 Ability Power6% Move Speed10 Ability HasteSpellblade
After using an Ability, your next Attack dealsbonus magic damage On-Hit .Lich Bane31% pick · 49.2% wr
Hextech Rocketbelt2650 gold70 Ability Power300 Health20 Ability HasteSupersonic
Dash in target direction, unleashing missiles that dealmagic damage .or Hextech Rocketbelt22% pick · 57.2% wr
Cosmic Drive3000 gold70 Ability Power350 Health25 Ability Haste4% Move SpeedSpelldance
Dealingmagic ortrue damage to champions grantsMove Speed for 4 seconds.or Cosmic Drive20% pick · 47.0% wr
- Item 4 3 options
Rabadon's Deathcap3500 gold130 Ability PowerMagical Opus
Increases your totalAbility Power by 30% .Rabadon's Deathcap25% pick · 52.0% wr
Zhonya's Hourglass3250 gold105 Ability Power50 ArmorTime Stop
EnterStasis for 2.5 seconds.or Zhonya's Hourglass22% pick · 51.0% wr
Mejai's Soulstealer1500 gold20 Ability Power100 HealthGlory Takedowns grantGlory , up to 25. 10Glory is lost on death.
Gain5 Ability Power perGlory and10% Move Speed at 10 or higherGlory .or Mejai's Soulstealer12% pick · 84.7% wr
Most-built legendary at each step (purchase order).
Summoner spells
Teleports you a short distance toward your cursor.
After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
Skill order
— what to level whenAhri sends out and pulls back her orb, dealing magic damage on the way out and true damage on the way back.
Ahri gains a brief burst of Move Speed and releases three fox-fires, that lock onto and attack nearby enemies.
Ahri blows a kiss that damages and charms an enemy it encounters, instantly stopping movement abilities and causing them to walk harmlessly towards her.
Ahri dashes forward and fires essence bolts, damaging nearby enemies. Spirit Rush can be cast up to three times before going on cooldown, and gains additional recasts when taking down enemy champions.
Runes
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus
Damaging a low health champion inflicts
Gain a large amount of Attack Speed and
Deal bonus true damage to enemy champions with
Heal when you damage an enemy champion.
Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team.
Level 11: Also reveal the ward for 10s.
Collect 1 memento on champion
Gain 6 Trinket Haste for each collected.
Your wards in the enemy jungle are
Level 9: Wards in the river are also
Unique
Unique
Unique
Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
After casting a Summoner Spell, gain a short
Gain bonuses upon reaching the following levels:
Level 5: +5
Level 8: +5
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
All
While above 70% health, gain extra
Your first damaging ability hit every 10s burns champions.
Gain
Gain increasing amounts of AD or AP,
Stat shards
+9 Adaptive Force (AD or AP — whichever helps more).
+10% Attack Speed.
+8 Ability Haste.
+9 Adaptive Force (AD or AP — whichever helps more).
+2% Move Speed.
+10–180 Bonus Health (based on level).
+65 flat Health.
+10% Tenacity and Slow Resist.
+10–180 Bonus Health (based on level).