Mage
Anivia
the Cryophoenix
Recommended Build
Patch 16.11 · Diamond+ Solo Queue · Updated 6/9/2026
49.5% wr in Mid
Build path
- Boots any step
Boots of Swiftness1000 gold55 Move SpeedFleetfooted
Reduce the effectiveness ofSlows by 25%.Boots of Swiftness42% pick · 51.1% wr - Item 1
Doran's Ring400 gold18 Ability Power90 HealthDrain
Restore1 Mana every second, increased to2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana,heal for 45% of this value instead.Helping Hand
Attacks deal5 bonus physical damage to minions.Doran's Ring100% pick · 49.5% wr
- Item 2
Rod of Ages2600 gold45 Ability Power350 Health500 ManaTimeless
This item gains10 Health ,30 Mana and3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level.Eternity
Taking damage from champions restores10% of the damage asMana .
Casting an abilityheals for 25% of Mana spent.Rod of Ages97% pick · 49.6% wr
- Item 3 2 options
Malignance2700 gold90 Ability Power600 Mana15 Ability HasteScorn
Gain 20 Ultimate Ability Haste.Hatefog
Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealingmagic damage per second and reducing theirMagic Resist .Malignance51% pick · 49.2% wr
Archangel's Staff2900 gold70 Ability Power600 Mana25 Ability HasteAwe
Gain Ability Power equal to1% bonus Mana. Manaflow (8s, max 5 charges)
Landing Abilities grants5 max Mana (doubled vs. champions).
Transforms intoSeraph's Embrace at360 max Mana .or Archangel's Staff34% pick · 55.3% wr
- Item 4 3 options
Zhonya's Hourglass3250 gold105 Ability Power50 ArmorTime Stop
EnterStasis for 2.5 seconds.Zhonya's Hourglass30% pick · 43.1% wr
Liandry's Torment3000 gold60 Ability Power300 HealthTorment
Damaging Abilities burn enemies for2% max Health magic damage per second for 3 seconds.Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.or Liandry's Torment20% pick · 38.3% wr
Malignance2700 gold90 Ability Power600 Mana15 Ability HasteScorn
Gain 20 Ultimate Ability Haste.Hatefog
Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealingmagic damage per second and reducing theirMagic Resist .or Malignance10% pick · 80.0% wr
Most-built legendary at each step (purchase order).
Summoner spells
Teleports you a short distance toward your cursor.
After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
Skill order
— what to level whenAnivia brings her wings together and summons a sphere of ice that flies towards her opponents, chilling and damaging anyone in its path. When the sphere explodes it does moderate damage in a radius, stunning anyone in the area.
Anivia condenses the moisture in the air into an impassable wall of ice to block all movement. The wall only lasts a short duration before it melts.
With a flap of her wings, Anivia blasts a freezing gust of wind at her target, dealing damage. If the target was recently hit by Flash Frost or damaged by a fully formed Glacial Storm, the damage they take is doubled.
Anivia summons a driving rain of ice and hail to damage her enemies and slow their advance.
Runes
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus
Damaging a low health champion inflicts
Gain a large amount of Attack Speed and
Deal bonus true damage to enemy champions with
Heal when you damage an enemy champion.
Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team.
Level 11: Also reveal the ward for 10s.
Collect 1 memento on champion
Gain 6 Trinket Haste for each collected.
Your wards in the enemy jungle are
Level 9: Wards in the river are also
Unique
Unique
Unique
Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
After casting a Summoner Spell, gain a short
Gain bonuses upon reaching the following levels:
Level 5: +5
Level 8: +5
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
All
While above 70% health, gain extra
Your first damaging ability hit every 10s burns champions.
Gain
Gain increasing amounts of AD or AP,
Stat shards
+9 Adaptive Force (AD or AP — whichever helps more).
+10% Attack Speed.
+8 Ability Haste.
+9 Adaptive Force (AD or AP — whichever helps more).
+2% Move Speed.
+10–180 Bonus Health (based on level).
+65 flat Health.
+10% Tenacity and Slow Resist.
+10–180 Bonus Health (based on level).