Mage
Aurelion Sol
The Star Forger
Recommended Build
Patch 16.11 · Diamond+ Solo Queue · Updated 6/9/2026
49.2% wr in Bot
Build path
- Boots any step
Mercury's Treads1250 gold20 Magic Resist45 Move Speed30% TenacityMercury's Treads49% pick · 58.4% wr - Item 1
Doran's Ring400 gold18 Ability Power90 HealthDrain
Restore1 Mana every second, increased to2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana,heal for 45% of this value instead.Helping Hand
Attacks deal5 bonus physical damage to minions.Doran's Ring96% pick · 49.5% wr
- Item 2 2 options
Rylai's Crystal Scepter2600 gold65 Ability Power400 HealthRimefrost
Damaging AbilitiesSlow enemies by 30% for 1 second.Rylai's Crystal Scepter61% pick · 52.4% wr
Blackfire Torch2800 gold80 Ability Power600 Mana20 Ability HasteBaleful Blaze
Damaging Abilities dealsbonus magic damage for 3 seconds.Blackfire
For each enemy champion, epic and large monster affected by yourBaleful Blaze , gain4% Ability Power .or Blackfire Torch36% pick · 44.4% wr
- Item 3 3 options
Blackfire Torch2800 gold80 Ability Power600 Mana20 Ability HasteBaleful Blaze
Damaging Abilities dealsbonus magic damage for 3 seconds.Blackfire
For each enemy champion, epic and large monster affected by yourBaleful Blaze , gain4% Ability Power .Blackfire Torch37% pick · 59.2% wr
Rylai's Crystal Scepter2600 gold65 Ability Power400 HealthRimefrost
Damaging AbilitiesSlow enemies by 30% for 1 second.or Rylai's Crystal Scepter36% pick · 46.8% wr
Liandry's Torment3000 gold60 Ability Power300 HealthTorment
Damaging Abilities burn enemies for2% max Health magic damage per second for 3 seconds.Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.or Liandry's Torment19% pick · 44.8% wr
- Item 4 3 options
Liandry's Torment3000 gold60 Ability Power300 HealthTorment
Damaging Abilities burn enemies for2% max Health magic damage per second for 3 seconds.Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment37% pick · 50.0% wr
Bloodletter's Curse2900 gold65 Ability Power400 Health15 Ability HasteVile Decay
Dealingmagic damage with abilities or passives to champions reduces theirMagic Resist by 7.5% for 6 seconds. (Stacks 4 times).or Bloodletter's Curse19% pick · 54.9% wr
Zhonya's Hourglass3250 gold105 Ability Power50 ArmorTime Stop
EnterStasis for 2.5 seconds.or Zhonya's Hourglass18% pick · 56.3% wr
Most-built legendary at each step (purchase order).
Summoner spells
Teleports you a short distance toward your cursor.
After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
Skill order
— what to level whenAurelion Sol channels his dragon breath for a few seconds, damaging the first enemy hit and splashing reduced damage onto nearby enemies. Each second the breath is channeled directly at an enemy will deal bonus damage, which is improved by the amount of Stardust that's been collected. This ability collects Stardust if the target is a champion.
Aurelion Sol flies over terrain in a targeted direction. While in this state, he can cast other abilities. Breath of Light no longer has a cooldown or maximum channel duration and deals increased damage while flying.
Astral Flight's remaining cooldown is reduced whenever an enemy champion dies after being recently damaged by Aurelion Sol.
Stardust increases Astral Flight's maximum range.
Aurelion Sol summons a black hole, damaging enemies and slowly pulling them toward its center. This ability grants Stardust each time an enemy dies within the black hole and for each second an enemy champion is caught inside it. The center of the black hole executes enemies who are below a certain percentage of their maximum health. Stardust increases Singularity's area as well as the execution threshold.
Falling Star: Aurelion Sol crashes a star into the earth. This impact deals magic damage and stuns enemies while also granting Stardust for each enemy champion it hits. Gathering enough Stardust transforms Aurelion Sol's next Falling Star into The Skies Descend.
The Skies Descend: Aurelion Sol drags a giant star down from the heavens with an increased impact zone and increased damage, knocking up enemies rather than stunning them. A shockwave then spreads from the edge of the impact zone, which damages and slows the enemies it hits. Stardust increases the impact area of both Falling Star and The Skies Descend.
Runes
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Damaging a champion with an ability hurls a damaging comet at their location.
Dealing 25% of a champion's maximum health grants a burst of
Damaging a champion with an ability burns them over time.
Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
After casting a Summoner Spell, gain a short
Gain bonuses upon reaching the following levels:
Level 5: +5
Level 8: +5
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
All
While above 70% health, gain extra
Your first damaging ability hit every 10s burns champions.
Gain
Gain increasing amounts of AD or AP,
While Flash is on cooldown it is replaced by Hexflash.
Hexflash: Channel, then blink to a new location.
You get free boots at 12 min but you cannot buy boots before then. Each
Get some gold back when you purchase Legendary Items.
Upon reaching level 3, gain an Elixir of Avarice.
Upon reaching level 6, gain an Elixir of Force.
Upon reaching level 9, gain an Elixir of Skill.
Potions grant some restoration immediately.
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
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Bonus
For each different stat gained from items, gain one Jack stack. Each stack grants you
Gain bonus
Stat shards
+9 Adaptive Force (AD or AP — whichever helps more).
+10% Attack Speed.
+8 Ability Haste.
+9 Adaptive Force (AD or AP — whichever helps more).
+2% Move Speed.
+10–180 Bonus Health (based on level).
+65 flat Health.
+10% Tenacity and Slow Resist.
+10–180 Bonus Health (based on level).