Marksman · Mage
Ezreal
the Prodigal Explorer
Recommended Build
Patch 16.11 · Diamond+ Solo Queue · Updated 6/9/2026
48.8% wr in Bot
Build path
- Boots any step
Ionian Boots of Lucidity900 gold10 Ability Haste45 Move SpeedIonian Insight
Gain 10 Summoner Spell Haste.Ionian Boots of Lucidity65% pick · 49.5% wr - Item 1 2 options
Doran's Blade450 gold10 Attack Damage80 Health2.5% OmnivampDoran's Blade50% pick · 47.7% wr
Doran's Bow400 gold8 Attack Damage15% Attack Speed1.5% Omnivampor Doran's Bow50% pick · 49.9% wr
- Item 2
Trinity Force3333 gold36 Attack Damage30% Attack Speed333 Health15 Ability HasteSpellblade
After using an Ability, your next Attack dealsbonus physical damage On-Hit .
Quicken
Attacking grants20 Move Speed for 2 seconds.Trinity Force91% pick · 49.0% wr
- Item 3
Manamune2900 gold35 Attack Damage500 Mana15 Ability HasteAwe
Gainbonus Attack Damage .Manaflow (8s, max 4 charges)
Landing Attacks and Abilities grants3 max Mana (doubled vs. champions).
Transforms intoMuramana at360 max Mana .Manamune92% pick · 51.0% wr
- Item 4 2 options
Endless Hunger3100 gold65 Attack Damage5% Omnivamp20% TenacityFamine
Gain Ability Haste based on your Bonus AD.Feast
When a champion that you damaged recently dies, gain Omnivamp for a moderate duration.Endless Hunger55% pick · 54.4% wr
Spear of Shojin3100 gold45 Attack Damage450 HealthDragonforce
Gain 25 Basic Ability Haste.Focused Will
Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).or Spear of Shojin16% pick · 57.5% wr
Most-built legendary at each step (purchase order).
Summoner spells
Teleports you a short distance toward your cursor.
Gain a brief Shield.
Skill order
— what to level whenEzreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit.
Ezreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage.
Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux.
Ezreal winds up before firing a powerful barrage of energy that deals massive damage to each unit it passes through (damage is reduced for minions and non-epic monsters).
Runes
Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal
Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Killing a target heals you.
Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Deal more damage to low health enemy champions.
Deal more damage to high health enemy champions.
Deal more damage to champions while you are low on health.
While Flash is on cooldown it is replaced by Hexflash.
Hexflash: Channel, then blink to a new location.
You get free boots at 12 min but you cannot buy boots before then. Each
Get some gold back when you purchase Legendary Items.
Upon reaching level 3, gain an Elixir of Avarice.
Upon reaching level 6, gain an Elixir of Force.
Upon reaching level 9, gain an Elixir of Skill.
Potions grant some restoration immediately.
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
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Bonus
For each different stat gained from items, gain one Jack stack. Each stack grants you
Gain bonus
Stat shards
+9 Adaptive Force (AD or AP — whichever helps more).
+10% Attack Speed.
+8 Ability Haste.
+9 Adaptive Force (AD or AP — whichever helps more).
+2% Move Speed.
+10–180 Bonus Health (based on level).
+65 flat Health.
+10% Tenacity and Slow Resist.
+10–180 Bonus Health (based on level).