Fighter · Tank
Garen
The Might of Demacia
Recommended Build
Patch 16.11 · Diamond+ Solo Queue · Updated 6/9/2026
49.8% wr in Top
Build path
- Boots any step
Berserker's Greaves1100 gold25% Attack Speed45 Move SpeedBerserker's Greaves40% pick · 45.2% wr - Item 1 3 options
Doran's Shield450 gold110 HealthEnduring Focus
Restore4 Health every 5 seconds.
After taking damage from a champion, restoreHealth over 8 seconds.Helping Hand
Attacks deal5 bonus physical damage to minions.Doran's Shield47% pick · 47.2% wr
Doran's Blade450 gold10 Attack Damage80 Health2.5% Omnivampor Doran's Blade33% pick · 52.9% wr
Doran's Helm450 gold140 Health10 Armor10 Magic ResistHelping Hand
Attacks deal5 bonus physical damage to minions.or Doran's Helm18% pick · 52.7% wr
- Item 2 2 options
Stridebreaker3300 gold40 Attack Damage25% Attack Speed450 HealthCleave
Attacks dealphysical damage to nearby enemies.Breaking Shockwave
Dealphysical damage andSlow nearby enemies by 35%.
Gain35% decaying Move Speed per champion hit for 3 seconds.Stridebreaker80% pick · 51.6% wr
Trinity Force3333 gold36 Attack Damage30% Attack Speed333 Health15 Ability HasteSpellblade
After using an Ability, your next Attack dealsbonus physical damage On-Hit .
Quicken
Attacking grants20 Move Speed for 2 seconds.or Trinity Force14% pick · 51.9% wr
- Item 3 3 options
Phantom Dancer2650 gold65% Attack Speed25% Critical Strike Chance10% Move SpeedSpectral Waltz
BecomeGhosted .Phantom Dancer37% pick · 55.6% wr
Youmuu's Ghostblade2800 gold55 Attack Damage18 Lethality4% Move SpeedHaunt
GainMove Speed while out of combat.Wraith Step
GainMove Speed andGhosting for seconds.or Youmuu's Ghostblade16% pick · 48.1% wr
Mortal Reminder3000 gold35 Attack Damage30% Armor Penetration25% Critical Strike ChanceGrievous Wounds
Dealing physical damage applies40% Wounds to enemy champions for 3 seconds.or Mortal Reminder12% pick · 57.5% wr
- Item 4 2 options
Mortal Reminder3000 gold35 Attack Damage30% Armor Penetration25% Critical Strike ChanceGrievous Wounds
Dealing physical damage applies40% Wounds to enemy champions for 3 seconds.Mortal Reminder30% pick · 62.1% wr
Phantom Dancer2650 gold65% Attack Speed25% Critical Strike Chance10% Move SpeedSpectral Waltz
BecomeGhosted .or Phantom Dancer15% pick · 57.6% wr
Most-built legendary at each step (purchase order).
Summoner spells
Teleports you a short distance toward your cursor.
Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Skill order
— what to level whenGaren gains a burst of Move Speed, breaking free of all slows affecting him. His next attack strikes a vital area of his foe, dealing bonus damage and silencing them.
Garen passively increases his Armor and Magic Resist by killing enemies. He may also activate this ability to give him a shield and tenacity for a brief moment followed by a lesser amount of damage reduction for a longer duration.
Garen rapidly spins his sword around his body, dealing physical damage to nearby enemies.
Garen calls upon the might of Demacia to attempt to execute an enemy champion.
Runes
Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal
Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Killing a target heals you.
Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Deal more damage to low health enemy champions.
Deal more damage to high health enemy champions.
Deal more damage to champions while you are low on health.
Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
After casting a Summoner Spell, gain a short
Gain bonuses upon reaching the following levels:
Level 5: +5
Level 8: +5
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
All
While above 70% health, gain extra
Your first damaging ability hit every 10s burns champions.
Gain
Gain increasing amounts of AD or AP,
Stat shards
+9 Adaptive Force (AD or AP — whichever helps more).
+10% Attack Speed.
+8 Ability Haste.
+9 Adaptive Force (AD or AP — whichever helps more).
+2% Move Speed.
+10–180 Bonus Health (based on level).
+65 flat Health.
+10% Tenacity and Slow Resist.
+10–180 Bonus Health (based on level).