Mage · Support
Hwei
the Visionary
Recommended Build
Patch 16.11 · Diamond+ Solo Queue · Updated 6/9/2026
43.7% wr in Mid
Build path
- Boots any step
Sorcerer's Shoes1100 gold12 Magic Penetration45 Move SpeedSorcerer's Shoes46% pick · 42.7% wr - Item 1
Doran's Ring400 gold18 Ability Power90 HealthDrain
Restore1 Mana every second, increased to2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana,heal for 45% of this value instead.Helping Hand
Attacks deal5 bonus physical damage to minions.Doran's Ring95% pick · 44.0% wr
- Item 2
Blackfire Torch2800 gold80 Ability Power600 Mana20 Ability HasteBaleful Blaze
Damaging Abilities dealsbonus magic damage for 3 seconds.Blackfire
For each enemy champion, epic and large monster affected by yourBaleful Blaze , gain4% Ability Power .Blackfire Torch93% pick · 45.3% wr
- Item 3 3 options
Liandry's Torment3000 gold60 Ability Power300 HealthTorment
Damaging Abilities burn enemies for2% max Health magic damage per second for 3 seconds.Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment32% pick · 39.5% wr
Shadowflame3200 gold110 Ability Power15 Magic PenetrationCinderbloom Magic andtrue damage Critically Strike enemies below 40% Health, dealing 20% increased damage.or Shadowflame23% pick · 43.4% wr
Hextech Rocketbelt2650 gold70 Ability Power300 Health20 Ability HasteSupersonic
Dash in target direction, unleashing missiles that dealmagic damage .or Hextech Rocketbelt17% pick · 70.0% wr
- Item 4 3 options
Rabadon's Deathcap3500 gold130 Ability PowerMagical Opus
Increases your totalAbility Power by 30% .Rabadon's Deathcap19% pick · 62.1% wr
Shadowflame3200 gold110 Ability Power15 Magic PenetrationCinderbloom Magic andtrue damage Critically Strike enemies below 40% Health, dealing 20% increased damage.or Shadowflame19% pick · 41.4% wr
Cryptbloom3000 gold75 Ability Power30% Magic Penetration20 Ability HasteLife from Death
When a champion that you damaged within 3 seconds dies, a nova spreads from their corpse thatheals .or Cryptbloom14% pick · 33.3% wr
Most-built legendary at each step (purchase order).
Summoner spells
Teleports you a short distance toward your cursor.
After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
Skill order
— what to level whenHwei envisions a series of disasters, allowing him to paint a devastating blow.
This ability replaces Hwei's abilities with damaging abilities: Devastating Fire, Severing Bolt, and Molten Fissure.
Hwei envisions a series of serenities, allowing him to paint invigorating settings.
This ability replaces Hwei's abilities with utility abilities: Fleeting Current, Pool of Reflection, and Stirring Lights.
Hwei envisions a series of torments, allowing him to paint controlling visages.
This ability replaces Hwei's abilities with crowd control abilities: Grim Visage, Gaze of the Abyss, and Crushing Maw.
Hwei paints a vision of pure despair. The first enemy champion struck becomes the center of an expanding painting that slows and damages nearby enemies. The vision explodes after reaching its maximum size or when the champion dies.
Runes
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Damaging a champion with an ability hurls a damaging comet at their location.
Dealing 25% of a champion's maximum health grants a burst of
Damaging a champion with an ability burns them over time.
Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
After casting a Summoner Spell, gain a short
Gain bonuses upon reaching the following levels:
Level 5: +5
Level 8: +5
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
All
While above 70% health, gain extra
Your first damaging ability hit every 10s burns champions.
Gain
Gain increasing amounts of AD or AP,
Killing a target heals you.
Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Deal more damage to low health enemy champions.
Deal more damage to high health enemy champions.
Deal more damage to champions while you are low on health.
Stat shards
+9 Adaptive Force (AD or AP — whichever helps more).
+10% Attack Speed.
+8 Ability Haste.
+9 Adaptive Force (AD or AP — whichever helps more).
+2% Move Speed.
+10–180 Bonus Health (based on level).
+65 flat Health.
+10% Tenacity and Slow Resist.
+10–180 Bonus Health (based on level).