Assassin · Mage
Katarina
the Sinister Blade
Recommended Build
Patch 16.11 · Diamond+ Solo Queue · Updated 6/9/2026
52.8% wr in Mid
Build path
- Boots any step
Sorcerer's Shoes1100 gold12 Magic Penetration45 Move SpeedSorcerer's Shoes43% pick · 54.5% wr - Item 1 3 options
Doran's Blade450 gold10 Attack Damage80 Health2.5% OmnivampDoran's Blade58% pick · 52.9% wr
Doran's Ring400 gold18 Ability Power90 HealthDrain
Restore1 Mana every second, increased to2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana,heal for 45% of this value instead.Helping Hand
Attacks deal5 bonus physical damage to minions.or Doran's Ring15% pick · 56.3% wr
Doran's Shield450 gold110 HealthEnduring Focus
Restore4 Health every 5 seconds.
After taking damage from a champion, restoreHealth over 8 seconds.Helping Hand
Attacks deal5 bonus physical damage to minions.or Doran's Shield14% pick · 42.0% wr
- Item 2 2 options
Kraken Slayer3000 gold45 Attack Damage40% Attack Speed4% Move SpeedBring It Down
Every third Attack dealsbonus physical damage On-Hit , increased based on their missing Health.Kraken Slayer47% pick · 53.7% wr
Lich Bane2900 gold100 Ability Power6% Move Speed10 Ability HasteSpellblade
After using an Ability, your next Attack dealsbonus magic damage On-Hit .or Lich Bane24% pick · 55.3% wr
- Item 3 2 options
Blade of The Ruined King3200 gold40 Attack Damage25% Attack Speed10% Life StealMist's Edge
Attacks deala percentage of enemy's current Health asbonus physical damage On-Hit .Clawing Shadows
Attacking a champion 3 timesSlows them by 30% for 1 second.Blade of The Ruined King38% pick · 50.7% wr
Shadowflame3200 gold110 Ability Power15 Magic PenetrationCinderbloom Magic andtrue damage Critically Strike enemies below 40% Health, dealing 20% increased damage.or Shadowflame25% pick · 48.9% wr
- Item 4 3 options
Terminus3000 gold30 Attack Damage35% Attack SpeedShadow
Attacks deal30 bonus magic damage On-Hit .Juxtaposition
Alternate betweenLight andDark Attacks against champions:Light Attacks grantArmor andMagic Resist for 5s.Dark Attacks grant 10%Armor Penetration andMagic Penetration for 5s.Terminus42% pick · 58.3% wr
Zhonya's Hourglass3250 gold105 Ability Power50 ArmorTime Stop
EnterStasis for 2.5 seconds.or Zhonya's Hourglass15% pick · 55.4% wr
Rabadon's Deathcap3500 gold130 Ability PowerMagical Opus
Increases your totalAbility Power by 30% .or Rabadon's Deathcap11% pick · 45.0% wr
Most-built legendary at each step (purchase order).
Summoner spells
Teleports you a short distance toward your cursor.
Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Skill order
— what to level whenKatarina throws a Dagger at the target that then bounces to nearby enemies before ricocheting onto the ground.
Katarina gains a burst of Move Speed, tossing a Dagger into the air directly above herself.
Katarina blinks to the target, striking it if its an enemy, or striking the nearest enemy otherwise.
Katarina becomes a flurry of blades, dealing massive magic damage while she channels to the 3 nearest enemy champions.
Runes
Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal
Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Killing a target heals you.
Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Deal more damage to low health enemy champions.
Deal more damage to high health enemy champions.
Deal more damage to champions while you are low on health.
Your third attack against turrets deals bonus damage.
Whenever you gain a shield, your next basic attack against a champion deals bonus
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
After taking damage from an enemy champion heal back some missing health over time.
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.
Duration: 1.5s
Cooldown: 55s
Gain permanent max health when minions or monsters die near you.
Gain 5% Heal and Shield Power.
Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Gain Armor and Magic Resist when receiving crowd control.
Stat shards
+9 Adaptive Force (AD or AP — whichever helps more).
+10% Attack Speed.
+8 Ability Haste.
+9 Adaptive Force (AD or AP — whichever helps more).
+2% Move Speed.
+10–180 Bonus Health (based on level).
+65 flat Health.
+10% Tenacity and Slow Resist.
+10–180 Bonus Health (based on level).