Mage · Marksman
Kayle
the Righteous
Recommended Build
Patch 16.11 · Diamond+ Solo Queue · Updated 6/9/2026
55.1% wr in Top
Build path
- Boots any step
Boots of Swiftness1000 gold55 Move SpeedFleetfooted
Reduce the effectiveness ofSlows by 25%.Boots of Swiftness96% pick · 55.0% wr - Item 1 3 options
Doran's Blade450 gold10 Attack Damage80 Health2.5% OmnivampDoran's Blade46% pick · 56.2% wr
Doran's Shield450 gold110 HealthEnduring Focus
Restore4 Health every 5 seconds.
After taking damage from a champion, restoreHealth over 8 seconds.Helping Hand
Attacks deal5 bonus physical damage to minions.or Doran's Shield22% pick · 54.3% wr
Doran's Bow400 gold8 Attack Damage15% Attack Speed1.5% Omnivampor Doran's Bow22% pick · 51.4% wr
- Item 2 2 options
Nashor's Tooth2900 gold80 Ability Power50% Attack Speed15 Ability HasteIcathian Bite
Attacks dealbonus magic damage On-Hit .Nashor's Tooth59% pick · 62.0% wr
Cull450 gold7 Attack DamageReap
Restore3 Health On-Hit .
Killing minions grants1 gold , up to100 . Reaching the limit grants another350 gold .or Cull36% pick · 46.4% wr
- Item 3 2 options
Dusk and Dawn3100 gold300 Health60 Ability Power20 Ability Haste20% Attack SpeedSpellblade (0s)
After using an Ability, your next Attack dealsbonus magic damage andheals you for On-Hit and then appliesOn-Hit effects an additional time.Dusk and Dawn50% pick · 59.7% wr
Nashor's Tooth2900 gold80 Ability Power50% Attack Speed15 Ability HasteIcathian Bite
Attacks dealbonus magic damage On-Hit .or Nashor's Tooth36% pick · 48.1% wr
- Item 4 2 options
Rabadon's Deathcap3500 gold130 Ability PowerMagical Opus
Increases your totalAbility Power by 30% .Rabadon's Deathcap47% pick · 79.5% wr
Dusk and Dawn3100 gold300 Health60 Ability Power20 Ability Haste20% Attack SpeedSpellblade (0s)
After using an Ability, your next Attack dealsbonus magic damage andheals you for On-Hit and then appliesOn-Hit effects an additional time.or Dusk and Dawn37% pick · 42.9% wr
Most-built legendary at each step (purchase order).
Summoner spells
Teleports you a short distance toward your cursor.
After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
Skill order
— what to level whenKayle conjures a portal, summoning a celestial sword that pierces through enemies, slowing, damaging, and reducing the resistances of all hit.
Blessed by the divine, Kayle heals and grants Move Speed to herself and the nearest ally.
Passive: Kayle's celestial sword, Virtue, deals bonus magic damage to enemies she attacks.
Active: Kayle's next attack smites her target with celestial fire, dealing bonus damage proportionate to their missing health.
Kayle makes an ally invulnerable and calls upon former Aspects of Justice to purify the area around her target with a holy rain of swords.
Runes
Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal
Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Killing a target heals you.
Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Deal more damage to low health enemy champions.
Deal more damage to high health enemy champions.
Deal more damage to champions while you are low on health.
Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
After casting a Summoner Spell, gain a short
Gain bonuses upon reaching the following levels:
Level 5: +5
Level 8: +5
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
All
While above 70% health, gain extra
Your first damaging ability hit every 10s burns champions.
Gain
Gain increasing amounts of AD or AP,
Stat shards
+9 Adaptive Force (AD or AP — whichever helps more).
+10% Attack Speed.
+8 Ability Haste.
+9 Adaptive Force (AD or AP — whichever helps more).
+2% Move Speed.
+10–180 Bonus Health (based on level).
+65 flat Health.
+10% Tenacity and Slow Resist.
+10–180 Bonus Health (based on level).