Mage
Kennen
the Heart of the Tempest
Recommended Build
Patch 16.11 · Diamond+ Solo Queue · Updated 6/9/2026
50.0% wr in Top
Build path
- Boots any step
Sorcerer's Shoes1100 gold12 Magic Penetration45 Move SpeedSorcerer's Shoes95% pick · 51.2% wr - Item 1 2 options
Doran's Blade450 gold10 Attack Damage80 Health2.5% OmnivampDoran's Blade67% pick · 51.7% wr
Doran's Ring400 gold18 Ability Power90 HealthDrain
Restore1 Mana every second, increased to2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana,heal for 45% of this value instead.Helping Hand
Attacks deal5 bonus physical damage to minions.or Doran's Ring23% pick · 48.8% wr
- Item 2 2 options
Hextech Rocketbelt2650 gold70 Ability Power300 Health20 Ability HasteSupersonic
Dash in target direction, unleashing missiles that dealmagic damage .Hextech Rocketbelt75% pick · 52.2% wr
Hextech Gunblade3000 gold80 Ability Power40 Attack Damage10% OmnivampACTIVE (0s)Lightning Bolt
Shocks the target enemy champion, dealing magic damage and slowing them by 25% for 1.5 seconds.or Hextech Gunblade15% pick · 44.4% wr
- Item 3 2 options
Shadowflame3200 gold110 Ability Power15 Magic PenetrationCinderbloom Magic andtrue damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame58% pick · 49.5% wr
Hextech Rocketbelt2650 gold70 Ability Power300 Health20 Ability HasteSupersonic
Dash in target direction, unleashing missiles that dealmagic damage .or Hextech Rocketbelt11% pick · 58.8% wr
- Item 4 3 options
Zhonya's Hourglass3250 gold105 Ability Power50 ArmorTime Stop
EnterStasis for 2.5 seconds.Zhonya's Hourglass45% pick · 72.2% wr
Rabadon's Deathcap3500 gold130 Ability PowerMagical Opus
Increases your totalAbility Power by 30% .or Rabadon's Deathcap21% pick · 29.4% wr
Void Staff3000 gold95 Ability Power40% Magic Penetrationor Void Staff14% pick · 45.5% wr
Most-built legendary at each step (purchase order).
Summoner spells
Teleports you a short distance toward your cursor.
Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Skill order
— what to level whenKennen throws a fast moving shuriken towards a location, causing damage and adding a Mark of the Storm to any opponent that it hits.
Kennen passively deals extra damage and adds a Mark of the Storm to his target every few attacks, and he can activate this ability to damage and add another Mark of the Storm to targets who are already marked.
Kennen morphs into a lightning form, enabling him to pass through units and apply a Mark of the Storm. Kennen gains Move Speed when entering this form, and attack speed when leaving it.
Kennen summons a storm that strikes at nearby enemy champions for magical damage.
Runes
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus
Damaging a low health champion inflicts
Gain a large amount of Attack Speed and
Deal bonus true damage to enemy champions with
Heal when you damage an enemy champion.
Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team.
Level 11: Also reveal the ward for 10s.
Collect 1 memento on champion
Gain 6 Trinket Haste for each collected.
Your wards in the enemy jungle are
Level 9: Wards in the river are also
Unique
Unique
Unique
Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
After casting a Summoner Spell, gain a short
Gain bonuses upon reaching the following levels:
Level 5: +5
Level 8: +5
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
All
While above 70% health, gain extra
Your first damaging ability hit every 10s burns champions.
Gain
Gain increasing amounts of AD or AP,
Stat shards
+9 Adaptive Force (AD or AP — whichever helps more).
+10% Attack Speed.
+8 Ability Haste.
+9 Adaptive Force (AD or AP — whichever helps more).
+2% Move Speed.
+10–180 Bonus Health (based on level).
+65 flat Health.
+10% Tenacity and Slow Resist.
+10–180 Bonus Health (based on level).