Marksman · Assassin
Lucian
the Purifier
Recommended Build
Patch 16.11 · Diamond+ Solo Queue · Updated 6/9/2026
49.4% wr in Bot
Build path
- Boots any step
Plated Steelcaps1200 gold25 Armor45 Move SpeedPlating
Reduces incoming damage from Attacks by 10%.Plated Steelcaps37% pick · 55.0% wr - Item 1 2 options
Doran's Blade450 gold10 Attack Damage80 Health2.5% OmnivampDoran's Blade64% pick · 51.1% wr
Doran's Bow400 gold8 Attack Damage15% Attack Speed1.5% Omnivampor Doran's Bow36% pick · 46.3% wr
- Item 2 2 options
Essence Reaver3050 gold50 Attack Damage20 Ability Haste25% Critical Strike ChanceSpellblade
After using an Ability, your next Attack dealsbonus physical damage and grantsMana On-Hit .Essence Reaver70% pick · 50.4% wr
Cull450 gold7 Attack DamageReap
Restore3 Health On-Hit .
Killing minions grants1 gold , up to100 . Reaching the limit grants another350 gold .or Cull20% pick · 48.4% wr
- Item 3 3 options
Navori Flickerblade2650 gold40% Attack Speed25% Critical Strike Chance4% Move SpeedTranscendence
Attacks reduce Basic Ability cooldowns by15% of their remaining cooldown.Navori Flickerblade42% pick · 53.6% wr
Essence Reaver3050 gold50 Attack Damage20 Ability Haste25% Critical Strike ChanceSpellblade
After using an Ability, your next Attack dealsbonus physical damage and grantsMana On-Hit .or Essence Reaver25% pick · 50.9% wr
Infinity Edge3500 gold75 Attack Damage25% Critical Strike Chance30% Critical Strike Damageor Infinity Edge24% pick · 52.3% wr
- Item 4 3 options
Infinity Edge3500 gold75 Attack Damage25% Critical Strike Chance30% Critical Strike DamageInfinity Edge40% pick · 53.1% wr
Navori Flickerblade2650 gold40% Attack Speed25% Critical Strike Chance4% Move SpeedTranscendence
Attacks reduce Basic Ability cooldowns by15% of their remaining cooldown.or Navori Flickerblade28% pick · 61.2% wr
Lord Dominik's Regards3300 gold35 Attack Damage35% Armor Penetration25% Critical Strike ChanceGiant Slayer
Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.or Lord Dominik's Regards12% pick · 51.2% wr
Most-built legendary at each step (purchase order).
Summoner spells
Teleports you a short distance toward your cursor.
Gain a brief Shield.
Skill order
— what to level whenLucian shoots a bolt of piercing light through a target.
Lucian shoots a missile that explodes in a star shape, marking and briefly revealing enemies. Lucian gains Move Speed for attacking marked enemies.
Lucian quickly dashes a short distance. Lightslinger attacks reduce Relentless Pursuit's cooldown.
Lucian unleashes a torrent of shots from his weapons.
Runes
Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal
Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Killing a target heals you.
Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Deal more damage to low health enemy champions.
Deal more damage to high health enemy champions.
Deal more damage to champions while you are low on health.
While Flash is on cooldown it is replaced by Hexflash.
Hexflash: Channel, then blink to a new location.
You get free boots at 12 min but you cannot buy boots before then. Each
Get some gold back when you purchase Legendary Items.
Upon reaching level 3, gain an Elixir of Avarice.
Upon reaching level 6, gain an Elixir of Force.
Upon reaching level 9, gain an Elixir of Skill.
Potions grant some restoration immediately.
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
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Bonus
For each different stat gained from items, gain one Jack stack. Each stack grants you
Gain bonus
Stat shards
+9 Adaptive Force (AD or AP — whichever helps more).
+10% Attack Speed.
+8 Ability Haste.
+9 Adaptive Force (AD or AP — whichever helps more).
+2% Move Speed.
+10–180 Bonus Health (based on level).
+65 flat Health.
+10% Tenacity and Slow Resist.
+10–180 Bonus Health (based on level).