Mage · Support
Lux
the Lady of Luminosity
Recommended Build
Patch 16.11 · Diamond+ Solo Queue · Updated 6/9/2026
44.7% wr in Support
Build path
- Boots any step
Boots of Swiftness1000 gold55 Move SpeedFleetfooted
Reduce the effectiveness ofSlows by 25%.Boots of Swiftness34% pick · 48.4% wr - Item 1 3 options
Luden's Echo2750 gold100 Ability Power600 Mana10 Ability HasteEcho
Damaging Abilities fire 6 Echoes that dealbonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo27% pick · 42.1% wr
Shurelya's Battlesong2200 gold50 Ability Power15 Ability Haste4% Move Speed125% Base Mana RegenInspiring Speech
Grant nearby allies30% Move Speed for 4 seconds.or Shurelya's Battlesong18% pick · 54.9% wr
Imperial Mandate2400 gold65 Ability Power15 Ability Haste150% Base Mana RegenControl
Gain 15 Ability Haste for your abilities withImmobilizing effects.Command
OnImmobilizing an enemy champion, mark them as 6%Vulnerable for 4 seconds.or Imperial Mandate18% pick · 36.0% wr
- Item 2 3 options
Zhonya's Hourglass3250 gold105 Ability Power50 ArmorTime Stop
EnterStasis for 2.5 seconds.Zhonya's Hourglass18% pick · 37.1% wr
Stormsurge2800 gold90 Ability Power15 Magic Penetration6% Move SpeedStormraider
Dealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.Squall
After 2 seconds, dealmagic damage . If the target dies beforeSquall triggers, it damages nearby enemies.or Stormsurge15% pick · 36.7% wr
Shurelya's Battlesong2200 gold50 Ability Power15 Ability Haste4% Move Speed125% Base Mana RegenInspiring Speech
Grant nearby allies30% Move Speed for 4 seconds.or Shurelya's Battlesong13% pick · 40.0% wr
- Item 3 3 options
Mejai's Soulstealer1500 gold20 Ability Power100 HealthGlory Takedowns grantGlory , up to 25. 10Glory is lost on death.
Gain5 Ability Power perGlory and10% Move Speed at 10 or higherGlory .Mejai's Soulstealer11% pick · 42.9% wr
Zhonya's Hourglass3250 gold105 Ability Power50 ArmorTime Stop
EnterStasis for 2.5 seconds.or Zhonya's Hourglass11% pick · 71.4% wr
Imperial Mandate2400 gold65 Ability Power15 Ability Haste150% Base Mana RegenControl
Gain 15 Ability Haste for your abilities withImmobilizing effects.Command
OnImmobilizing an enemy champion, mark them as 6%Vulnerable for 4 seconds.or Imperial Mandate11% pick · 57.1% wr
- Item 4 2 options
Redemption2300 gold30 Ability Power15 Ability Haste100% Base Mana Regen10% Heal and Shield PowerIntervention
Restore150 - 350 Health to allied units and deal10% max Health true damage to enemy champions after 2.5 seconds.Redemption27% pick · 33.3% wr
Morellonomicon2850 gold75 Ability Power350 Health15 Ability HasteGrievous Wounds
Dealingmagic damage to champions applies40% Wounds for 3 seconds.or Morellonomicon18% pick · 0.0% wr
Most-built legendary at each step (purchase order).
Summoner spells
Teleports you a short distance toward your cursor.
Restores Health and grants Move Speed to you and target allied champion.
Skill order
— what to level whenLux releases a sphere of light that binds and deals damage to up to two enemy units.
Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage.
Fires an anomaly of twisted light to an area, which slows nearby enemies. Lux can detonate it to damage enemies in the area of effect.
After gathering energy, Lux fires a beam of light that deals damage to all targets in the area. In addition, triggers Lux's passive ability and refreshes the Illumination debuff duration.
Runes
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Damaging a champion with an ability hurls a damaging comet at their location.
Dealing 25% of a champion's maximum health grants a burst of
Damaging a champion with an ability burns them over time.
Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
After casting a Summoner Spell, gain a short
Gain bonuses upon reaching the following levels:
Level 5: +5
Level 8: +5
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
All
While above 70% health, gain extra
Your first damaging ability hit every 10s burns champions.
Gain
Gain increasing amounts of AD or AP,
Killing a target heals you.
Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Deal more damage to low health enemy champions.
Deal more damage to high health enemy champions.
Deal more damage to champions while you are low on health.
Stat shards
+9 Adaptive Force (AD or AP — whichever helps more).
+10% Attack Speed.
+8 Ability Haste.
+9 Adaptive Force (AD or AP — whichever helps more).
+2% Move Speed.
+10–180 Bonus Health (based on level).
+65 flat Health.
+10% Tenacity and Slow Resist.
+10–180 Bonus Health (based on level).