Tank · Mage
Malphite
Shard of the Monolith
Recommended Build
Patch 16.11 · Diamond+ Solo Queue · Updated 6/9/2026
49.2% wr in Top
Build path
- Boots any step
Plated Steelcaps1200 gold25 Armor45 Move SpeedPlating
Reduces incoming damage from Attacks by 10%.Plated Steelcaps70% pick · 53.0% wr - Item 1 3 options
Doran's Ring400 gold18 Ability Power90 HealthDrain
Restore1 Mana every second, increased to2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana,heal for 45% of this value instead.Helping Hand
Attacks deal5 bonus physical damage to minions.Doran's Ring59% pick · 49.3% wr
Doran's Helm450 gold140 Health10 Armor10 Magic ResistHelping Hand
Attacks deal5 bonus physical damage to minions.or Doran's Helm25% pick · 53.8% wr
Doran's Shield450 gold110 HealthEnduring Focus
Restore4 Health every 5 seconds.
After taking damage from a champion, restoreHealth over 8 seconds.Helping Hand
Attacks deal5 bonus physical damage to minions.or Doran's Shield15% pick · 40.0% wr
- Item 2 3 options
Malignance2700 gold90 Ability Power600 Mana15 Ability HasteScorn
Gain 20 Ultimate Ability Haste.Hatefog
Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealingmagic damage per second and reducing theirMagic Resist .Malignance22% pick · 47.0% wr
Sunfire Aegis2700 gold350 Health50 Armor10 Ability HasteImmolate
After taking or dealing damage, dealmagic damage per second to nearby enemies for 3 seconds.or Sunfire Aegis21% pick · 50.0% wr
Frozen Heart2500 gold75 Armor400 Mana20 Ability HasteWinter's Caress
Reduce theAttack Speed of nearby champions by20% .or Frozen Heart18% pick · 50.4% wr
- Item 3 3 options
Frozen Heart2500 gold75 Armor400 Mana20 Ability HasteWinter's Caress
Reduce theAttack Speed of nearby champions by20% .Frozen Heart19% pick · 60.0% wr
Thornmail2450 gold150 Health75 ArmorThorns
When struck by an Attack, dealmagic damage to the attacker and apply 40%Wounds for 3 seconds if they are a champion.or Thornmail17% pick · 50.0% wr
Kaenic Rookern2900 gold400 Health80 Magic Resist100% Base Health RegenMagebane
After not taking magic damage for 15 seconds, gain amagic shield .or Kaenic Rookern11% pick · 45.2% wr
- Item 4 3 options
Jak'Sho, The Protean3200 gold350 Health45 Armor45 Magic ResistVoidborn Resilience
After 5 seconds of champion combat, increase your bonusArmor andMagic Resist by 30% until end of combat.Jak'Sho, The Protean18% pick · 57.7% wr
Kaenic Rookern2900 gold400 Health80 Magic Resist100% Base Health RegenMagebane
After not taking magic damage for 15 seconds, gain amagic shield .or Kaenic Rookern15% pick · 52.4% wr
Frozen Heart2500 gold75 Armor400 Mana20 Ability HasteWinter's Caress
Reduce theAttack Speed of nearby champions by20% .or Frozen Heart15% pick · 52.4% wr
Most-built legendary at each step (purchase order).
Summoner spells
Teleports you a short distance toward your cursor.
After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
Skill order
— what to level whenMalphite sends a shard of the earth through the ground at his foe, dealing damage upon impact and stealing Move Speed for 3 seconds.
Malphite attacks with such force that it creates a sonic boom. For the next few seconds, his attacks create aftershocks in front of him.
Malphite slams the ground, sending out a shockwave that deals magic damage based on his Armor and reduces the Attack Speed of enemies for a short duration.
Malphite launches himself to a location at high speed, damaging enemies and knocking them into the air.
Runes
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Damaging a champion with an ability hurls a damaging comet at their location.
Dealing 25% of a champion's maximum health grants a burst of
Damaging a champion with an ability burns them over time.
Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
After casting a Summoner Spell, gain a short
Gain bonuses upon reaching the following levels:
Level 5: +5
Level 8: +5
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
All
While above 70% health, gain extra
Your first damaging ability hit every 10s burns champions.
Gain
Gain increasing amounts of AD or AP,
Your third attack against turrets deals bonus damage.
Whenever you gain a shield, your next basic attack against a champion deals bonus
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
After taking damage from an enemy champion heal back some missing health over time.
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.
Duration: 1.5s
Cooldown: 55s
Gain permanent max health when minions or monsters die near you.
Gain 5% Heal and Shield Power.
Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Gain Armor and Magic Resist when receiving crowd control.
Stat shards
+9 Adaptive Force (AD or AP — whichever helps more).
+10% Attack Speed.
+8 Ability Haste.
+9 Adaptive Force (AD or AP — whichever helps more).
+2% Move Speed.
+10–180 Bonus Health (based on level).
+65 flat Health.
+10% Tenacity and Slow Resist.
+10–180 Bonus Health (based on level).