Fighter · Tank
Nasus
the Curator of the Sands
Recommended Build
Patch 16.11 · Diamond+ Solo Queue · Updated 6/9/2026
43.9% wr in Top
Build path
- Boots any step
Ionian Boots of Lucidity900 gold10 Ability Haste45 Move SpeedIonian Insight
Gain 10 Summoner Spell Haste.Ionian Boots of Lucidity50% pick · 44.8% wr - Item 1 2 options
Doran's Shield450 gold110 HealthEnduring Focus
Restore4 Health every 5 seconds.
After taking damage from a champion, restoreHealth over 8 seconds.Helping Hand
Attacks deal5 bonus physical damage to minions.Doran's Shield72% pick · 44.9% wr
Doran's Helm450 gold140 Health10 Armor10 Magic ResistHelping Hand
Attacks deal5 bonus physical damage to minions.or Doran's Helm15% pick · 47.4% wr
- Item 2
Trinity Force3333 gold36 Attack Damage30% Attack Speed333 Health15 Ability HasteSpellblade
After using an Ability, your next Attack dealsbonus physical damage On-Hit .
Quicken
Attacking grants20 Move Speed for 2 seconds.Trinity Force71% pick · 51.9% wr
- Item 3 3 options
Frozen Heart2500 gold75 Armor400 Mana20 Ability HasteWinter's Caress
Reduce theAttack Speed of nearby champions by20% .Frozen Heart30% pick · 50.0% wr
Spirit Visage2700 gold400 Health50 Magic Resist10 Ability Haste100% Base Health RegenBoundless Vitality
Heals and Shields on you are increased by 25%.or Spirit Visage23% pick · 60.0% wr
Bandlepipes2300 gold200 Health15 Ability Haste20 Armor20 Magic ResistFanfare Slowing orImmobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you20 Move Speed . While you have Fanfare, nearby allies, including yourself, gainAttack Speed .or Bandlepipes14% pick · 58.3% wr
- Item 4 3 options
Spirit Visage2700 gold400 Health50 Magic Resist10 Ability Haste100% Base Health RegenBoundless Vitality
Heals and Shields on you are increased by 25%.Spirit Visage37% pick · 38.9% wr
Frozen Heart2500 gold75 Armor400 Mana20 Ability HasteWinter's Caress
Reduce theAttack Speed of nearby champions by20% .or Frozen Heart16% pick · 75.0% wr
Force of Nature2800 gold400 Health55 Magic Resist4% Move SpeedSteadfast
Gain70 Magic Resist and6% bonus Move Speed after taking magic damage from Champions 8 times.or Force of Nature10% pick · 40.0% wr
Most-built legendary at each step (purchase order).
Summoner spells
Teleports you a short distance toward your cursor.
Gain Move Speed and ignore unit collision for the duration.
Skill order
— what to level whenNasus strikes his foe, dealing damage and increasing the power of his future Siphoning Strikes if he slays his target.
Nasus ages an enemy champion, decelerating their Move Speed and Attack Speed over time.
Nasus unleashes a spirit flame at a location, dealing damage and reducing the Armor of enemies who stand on it.
Nasus unleashes a mighty sandstorm that batters nearby enemies. While the storm rages, he gains increased Health, Attack Range, damages nearby enemies, has a reduced cooldown on Siphoning Strike, and gains bonus Armor and Magic Resistance.
Runes
Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal
Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Killing a target heals you.
Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Deal more damage to low health enemy champions.
Deal more damage to high health enemy champions.
Deal more damage to champions while you are low on health.
Your third attack against turrets deals bonus damage.
Whenever you gain a shield, your next basic attack against a champion deals bonus
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
After taking damage from an enemy champion heal back some missing health over time.
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.
Duration: 1.5s
Cooldown: 55s
Gain permanent max health when minions or monsters die near you.
Gain 5% Heal and Shield Power.
Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Gain Armor and Magic Resist when receiving crowd control.
Stat shards
+9 Adaptive Force (AD or AP — whichever helps more).
+10% Attack Speed.
+8 Ability Haste.
+9 Adaptive Force (AD or AP — whichever helps more).
+2% Move Speed.
+10–180 Bonus Health (based on level).
+65 flat Health.
+10% Tenacity and Slow Resist.
+10–180 Bonus Health (based on level).