Fighter · Assassin
Pantheon
the Unbreakable Spear
Recommended Build
Patch 16.11 · Diamond+ Solo Queue · Updated 6/9/2026
43.4% wr in Support
Build path
- Boots any step
Plated Steelcaps1200 gold25 Armor45 Move SpeedPlating
Reduces incoming damage from Attacks by 10%.Plated Steelcaps39% pick · 45.5% wr - Item 1 3 options
Sundered Sky3100 gold45 Attack Damage400 Health10 Ability HasteLightshield Strike
Your first Attack against a championCritically Strikes andrestores Health .Sundered Sky48% pick · 45.3% wr
Black Cleaver3000 gold40 Attack Damage400 Health20 Ability HasteCarve
Dealingphysical damage to champions reduces the target'sArmor by 6% for 6 seconds. (stacks 5 times).Fervor
Dealingphysical damage grants20 Move Speed for 2 seconds.or Black Cleaver21% pick · 43.2% wr
Eclipse2900 gold60 Attack Damage15 Ability HasteEver Rising Moon
Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you aShield for 2 seconds.or Eclipse10% pick · 40.5% wr
- Item 2 3 options
Black Cleaver3000 gold40 Attack Damage400 Health20 Ability HasteCarve
Dealingphysical damage to champions reduces the target'sArmor by 6% for 6 seconds. (stacks 5 times).Fervor
Dealingphysical damage grants20 Move Speed for 2 seconds.Black Cleaver36% pick · 47.2% wr
Sundered Sky3100 gold45 Attack Damage400 Health10 Ability HasteLightshield Strike
Your first Attack against a championCritically Strikes andrestores Health .or Sundered Sky23% pick · 52.6% wr
Serpent's Fang2500 gold55 Attack Damage15 LethalityShield Reaver
Damaging an enemy champion reduces Shields they gain by % for 3 seconds.
If they were not already affected byShield Reaver , reduce Shields on them by %.or Serpent's Fang12% pick · 46.7% wr
- Item 3 2 options
Serpent's Fang2500 gold55 Attack Damage15 LethalityShield Reaver
Damaging an enemy champion reduces Shields they gain by % for 3 seconds.
If they were not already affected byShield Reaver , reduce Shields on them by %.Serpent's Fang14% pick · 36.4% wr
Black Cleaver3000 gold40 Attack Damage400 Health20 Ability HasteCarve
Dealingphysical damage to champions reduces the target'sArmor by 6% for 6 seconds. (stacks 5 times).Fervor
Dealingphysical damage grants20 Move Speed for 2 seconds.or Black Cleaver12% pick · 60.0% wr
- Item 4 3 options
Guardian Angel3200 gold55 Attack Damage45 ArmorRebirth
Upon taking lethal damage, restores50% base Health and100% max Mana after 4 seconds ofStasis .Guardian Angel15% pick · 50.0% wr
Sterak's Gage3200 gold400 Health20% TenacityThe Claws that Catch
Gainbonus Attack Damage .Lifeline
Taking damage that would reduce your Health below 30% grants adecaying Shield for 4.5 seconds.or Sterak's Gage15% pick · 50.0% wr
Maw of Malmortius3100 gold60 Attack Damage15 Ability Haste40 Magic ResistLifeline
Taking magic damage that would reduce your Health below 30% grants amagic damage Shield for 3 seconds and10% Omnivamp until end of combat.or Maw of Malmortius15% pick · 0.0% wr
Most-built legendary at each step (purchase order).
Summoner spells
Teleports you a short distance toward your cursor.
Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Skill order
— what to level whenPantheon either thrusts his spear or throws his spear in the chosen direction.
Pantheon dashes to a target, damaging and stunning them.
Pantheon sets his shield, becoming invulnerable to damage from the front and striking repeatedly with his spear.
Pantheon composes himself and then leaps into the air, landing at a chosen location as a comet.
Runes
Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal
Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Killing a target heals you.
Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Deal more damage to low health enemy champions.
Deal more damage to high health enemy champions.
Deal more damage to champions while you are low on health.
Deal bonus true damage to enemy champions with
Heal when you damage an enemy champion.
Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team.
Level 11: Also reveal the ward for 10s.
Collect 1 memento on champion
Gain 6 Trinket Haste for each collected.
Your wards in the enemy jungle are
Level 9: Wards in the river are also
Unique
Unique
Unique
Stat shards
+9 Adaptive Force (AD or AP — whichever helps more).
+10% Attack Speed.
+8 Ability Haste.
+9 Adaptive Force (AD or AP — whichever helps more).
+2% Move Speed.
+10–180 Bonus Health (based on level).
+65 flat Health.
+10% Tenacity and Slow Resist.
+10–180 Bonus Health (based on level).