Assassin
Qiyana
Empress of the Elements
Recommended Build
Patch 16.11 · Diamond+ Solo Queue · Updated 6/9/2026
52.7% wr in Mid
Build path
- Boots any step
Gluttonous Greaves1000 gold45 Move Speed4% OmnivampSlay
Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.Gluttonous Greaves61% pick · 52.9% wr - Item 1
Doran's Blade450 gold10 Attack Damage80 Health2.5% OmnivampDoran's Blade95% pick · 53.3% wr
- Item 2 3 options
Voltaic Cyclosword3000 gold55 Attack Damage10 Lethality10 Ability HasteGalvanize
Damaging an Enemy Champions with an ability triggersEnergized if it is ready.Firmament
YourEnergized Attack deals% target's Current Health as bonus physical damage and grants youbonus Lethality for 4 seconds.Voltaic Cyclosword50% pick · 51.8% wr
Hubris2800 gold55 Attack Damage18 Lethality10 Ability HasteEminence
When a champion that you damaged within 3 seconds dies, gain12 Attack Damage plus 3 per champion killed for 90 seconds.or Hubris30% pick · 51.0% wr
Profane Hydra2850 gold55 Attack Damage18 Lethality10 Ability HasteCleave
Attacks dealphysical damage to nearby enemies.Heretical Cleave
Dealphysical damage around you.or Profane Hydra19% pick · 57.4% wr
- Item 3 3 options
Profane Hydra2850 gold55 Attack Damage18 Lethality10 Ability HasteCleave
Attacks dealphysical damage to nearby enemies.Heretical Cleave
Dealphysical damage around you.Profane Hydra27% pick · 54.8% wr
Serpent's Fang2500 gold55 Attack Damage15 LethalityShield Reaver
Damaging an enemy champion reduces Shields they gain by % for 3 seconds.
If they were not already affected byShield Reaver , reduce Shields on them by %.or Serpent's Fang22% pick · 46.8% wr
Voltaic Cyclosword3000 gold55 Attack Damage10 Lethality10 Ability HasteGalvanize
Damaging an Enemy Champions with an ability triggersEnergized if it is ready.Firmament
YourEnergized Attack deals% target's Current Health as bonus physical damage and grants youbonus Lethality for 4 seconds.or Voltaic Cyclosword19% pick · 53.1% wr
- Item 4 3 options
Serylda's Grudge3000 gold45 Attack Damage35% Armor Penetration15 Ability HasteBitter Cold
Damaging AbilitiesSlow enemies below 50% Health by 30% for 1 second.Serylda's Grudge52% pick · 53.3% wr
Edge of Night3000 gold50 Attack Damage15 Lethality250 HealthAnnul
Grants a Spell Shield that blocks the next enemy Ability.or Edge of Night11% pick · 59.4% wr
Serpent's Fang2500 gold55 Attack Damage15 LethalityShield Reaver
Damaging an enemy champion reduces Shields they gain by % for 3 seconds.
If they were not already affected byShield Reaver , reduce Shields on them by %.or Serpent's Fang11% pick · 58.1% wr
Most-built legendary at each step (purchase order).
Summoner spells
Teleports you a short distance toward your cursor.
Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Skill order
— what to level whenQiyana swings her weapon, dealing damage with a bonus effect based on her element.
Qiyana dashes to a location and enchants her weapon with an element. Her attacks and abilities deal bonus damage while her weapon is enchanted.
Qiyana dashes to an enemy, damaging them.
Qiyana sends out a shockwave that detonates whatever elements she hits with it, stunning and damaging nearby enemies.
Runes
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus
Damaging a low health champion inflicts
Gain a large amount of Attack Speed and
Deal bonus true damage to enemy champions with
Heal when you damage an enemy champion.
Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team.
Level 11: Also reveal the ward for 10s.
Collect 1 memento on champion
Gain 6 Trinket Haste for each collected.
Your wards in the enemy jungle are
Level 9: Wards in the river are also
Unique
Unique
Unique
Killing a target heals you.
Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Deal more damage to low health enemy champions.
Deal more damage to high health enemy champions.
Deal more damage to champions while you are low on health.
Stat shards
+9 Adaptive Force (AD or AP — whichever helps more).
+10% Attack Speed.
+8 Ability Haste.
+9 Adaptive Force (AD or AP — whichever helps more).
+2% Move Speed.
+10–180 Bonus Health (based on level).
+65 flat Health.
+10% Tenacity and Slow Resist.
+10–180 Bonus Health (based on level).