Marksman · Assassin
Samira
the Desert Rose
Recommended Build
Patch 16.11 · Diamond+ Solo Queue · Updated 6/9/2026
47.8% wr in Bot
Build path
- Boots any step
Gluttonous Greaves1000 gold45 Move Speed4% OmnivampSlay
Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.Gluttonous Greaves54% pick · 50.7% wr - Item 1
Doran's Blade450 gold10 Attack Damage80 Health2.5% OmnivampDoran's Blade95% pick · 47.7% wr
- Item 2
The Collector3000 gold50 Attack Damage10 Lethality25% Critical Strike ChanceDeath
Your damage executes champions that are below 5% Health.Taxes
Champion kills grant25 bonus gold .The Collector90% pick · 47.8% wr
- Item 3
Infinity Edge3500 gold75 Attack Damage25% Critical Strike Chance30% Critical Strike DamageInfinity Edge82% pick · 51.7% wr
- Item 4 3 options
Lord Dominik's Regards3300 gold35 Attack Damage35% Armor Penetration25% Critical Strike ChanceGiant Slayer
Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards62% pick · 61.7% wr
Infinity Edge3500 gold75 Attack Damage25% Critical Strike Chance30% Critical Strike Damageor Infinity Edge15% pick · 53.3% wr
Immortal Shieldbow3000 gold55 Attack Damage25% Critical Strike ChanceLifeline
Taking damage that would reduce your Health below 30% grants aShield for 3 seconds.or Immortal Shieldbow12% pick · 75.0% wr
Most-built legendary at each step (purchase order).
Summoner spells
Teleports you a short distance toward your cursor.
Gain a brief Shield.
Skill order
— what to level whenSamira fires a shot or swings her sword, dealing damage. If cast during Wild Rush, strike all enemies in her path upon completion.
Samira slashes around her, damaging enemies and destroying enemy missiles.
Samira dashes through an enemy (including structures), slashing enemies she passes through and gaining Attack Speed. Killing an enemy champion refreshes this ability's cooldown.
Samira unleashes a torrent of shots from her weapons, wildly shooting all enemies surrounding her.
Runes
Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal
Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Killing a target heals you.
Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Deal more damage to low health enemy champions.
Deal more damage to high health enemy champions.
Deal more damage to champions while you are low on health.
While Flash is on cooldown it is replaced by Hexflash.
Hexflash: Channel, then blink to a new location.
You get free boots at 12 min but you cannot buy boots before then. Each
Get some gold back when you purchase Legendary Items.
Upon reaching level 3, gain an Elixir of Avarice.
Upon reaching level 6, gain an Elixir of Force.
Upon reaching level 9, gain an Elixir of Skill.
Potions grant some restoration immediately.
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
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Bonus
For each different stat gained from items, gain one Jack stack. Each stack grants you
Gain bonus
Stat shards
+9 Adaptive Force (AD or AP — whichever helps more).
+10% Attack Speed.
+8 Ability Haste.
+9 Adaptive Force (AD or AP — whichever helps more).
+2% Move Speed.
+10–180 Bonus Health (based on level).
+65 flat Health.
+10% Tenacity and Slow Resist.
+10–180 Bonus Health (based on level).