Tank · Mage
Singed
the Mad Chemist
Recommended Build
Patch 16.11 · Diamond+ Solo Queue · Updated 6/9/2026
53.6% wr in Top
Build path
- Boots any step
Boots of Swiftness1000 gold55 Move SpeedFleetfooted
Reduce the effectiveness ofSlows by 25%.Boots of Swiftness52% pick · 54.2% wr - Item 1
Doran's Ring400 gold18 Ability Power90 HealthDrain
Restore1 Mana every second, increased to2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana,heal for 45% of this value instead.Helping Hand
Attacks deal5 bonus physical damage to minions.Doran's Ring97% pick · 54.2% wr
- Item 2 2 options
Liandry's Torment3000 gold60 Ability Power300 HealthTorment
Damaging Abilities burn enemies for2% max Health magic damage per second for 3 seconds.Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment50% pick · 52.1% wr
Rylai's Crystal Scepter2600 gold65 Ability Power400 HealthRimefrost
Damaging AbilitiesSlow enemies by 30% for 1 second.or Rylai's Crystal Scepter39% pick · 56.0% wr
- Item 3 3 options
Rylai's Crystal Scepter2600 gold65 Ability Power400 HealthRimefrost
Damaging AbilitiesSlow enemies by 30% for 1 second.Rylai's Crystal Scepter34% pick · 54.4% wr
Liandry's Torment3000 gold60 Ability Power300 HealthTorment
Damaging Abilities burn enemies for2% max Health magic damage per second for 3 seconds.Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.or Liandry's Torment17% pick · 53.2% wr
Protoplasm Harness2500 gold600 Health20 Ability HasteLifeline (0s)
Taking damage that would reduce your Health below 30% causes you to gainmaximum Health for 5 seconds, then healHealth over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.or Protoplasm Harness16% pick · 65.3% wr
- Item 4 2 options
Protoplasm Harness2500 gold600 Health20 Ability HasteLifeline (0s)
Taking damage that would reduce your Health below 30% causes you to gainmaximum Health for 5 seconds, then healHealth over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.Protoplasm Harness33% pick · 54.6% wr
Rylai's Crystal Scepter2600 gold65 Ability Power400 HealthRimefrost
Damaging AbilitiesSlow enemies by 30% for 1 second.or Rylai's Crystal Scepter14% pick · 61.0% wr
Most-built legendary at each step (purchase order).
Summoner spells
Teleports you a short distance toward your cursor.
Gain Move Speed and ignore unit collision for the duration.
Skill order
— what to level whenLeaves a trail of poison behind Singed, dealing damage to enemies caught in the path.
Throws a vial of mega adhesive on the ground, slowing and grounding enemies who walk on it.
Damages target enemy unit and flings them into the air behind Singed. If the target Singed flings lands in his Mega Adhesive, they are also rooted.
Singed drinks a potent brew of chemicals, granting him increased combat stats, and making his Poison Trail apply Grievous Wounds.
Runes
Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal
Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Killing a target heals you.
Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Deal more damage to low health enemy champions.
Deal more damage to high health enemy champions.
Deal more damage to champions while you are low on health.
Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
After casting a Summoner Spell, gain a short
Gain bonuses upon reaching the following levels:
Level 5: +5
Level 8: +5
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
All
While above 70% health, gain extra
Your first damaging ability hit every 10s burns champions.
Gain
Gain increasing amounts of AD or AP,
Stat shards
+9 Adaptive Force (AD or AP — whichever helps more).
+10% Attack Speed.
+8 Ability Haste.
+9 Adaptive Force (AD or AP — whichever helps more).
+2% Move Speed.
+10–180 Bonus Health (based on level).
+65 flat Health.
+10% Tenacity and Slow Resist.
+10–180 Bonus Health (based on level).