Tank · Fighter
Sion
The Undead Juggernaut
Recommended Build
Patch 16.11 · Diamond+ Solo Queue · Updated 6/9/2026
48.5% wr in Top
Build path
- Boots any step
Plated Steelcaps1200 gold25 Armor45 Move SpeedPlating
Reduces incoming damage from Attacks by 10%.Plated Steelcaps63% pick · 47.9% wr - Item 1 2 options
Doran's Helm450 gold140 Health10 Armor10 Magic ResistHelping Hand
Attacks deal5 bonus physical damage to minions.Doran's Helm51% pick · 46.7% wr
Doran's Shield450 gold110 HealthEnduring Focus
Restore4 Health every 5 seconds.
After taking damage from a champion, restoreHealth over 8 seconds.Helping Hand
Attacks deal5 bonus physical damage to minions.or Doran's Shield46% pick · 50.0% wr
- Item 2 3 options
Unending Despair2800 gold400 Health50 Armor15 Ability HasteAnguish
Every 4 seconds while in combat with champions, dealmagic damage to nearby enemy champions andheal for 250% of the damage dealt.Unending Despair25% pick · 46.3% wr
Hollow Radiance2800 gold400 Health40 Magic Resist10 Ability Haste100% Base Health RegenImmolate
After taking or dealing damage, dealmagic damage per second to nearby enemies for 3 seconds.Desolate
Killing an enemy dealsmagic damage around them.or Hollow Radiance20% pick · 47.5% wr
Cull450 gold7 Attack DamageReap
Restore3 Health On-Hit .
Killing minions grants1 gold , up to100 . Reaching the limit grants another350 gold .or Cull14% pick · 51.5% wr
- Item 3
Unending Despair2800 gold400 Health50 Armor15 Ability HasteAnguish
Every 4 seconds while in combat with champions, dealmagic damage to nearby enemy champions andheal for 250% of the damage dealt.Unending Despair39% pick · 46.5% wr
- Item 4 3 options
Jak'Sho, The Protean3200 gold350 Health45 Armor45 Magic ResistVoidborn Resilience
After 5 seconds of champion combat, increase your bonusArmor andMagic Resist by 30% until end of combat.Jak'Sho, The Protean17% pick · 63.6% wr
Unending Despair2800 gold400 Health50 Armor15 Ability HasteAnguish
Every 4 seconds while in combat with champions, dealmagic damage to nearby enemy champions andheal for 250% of the damage dealt.or Unending Despair16% pick · 57.8% wr
Randuin's Omen2700 gold350 Health75 ArmorResilience
Receive 30% less damage from Critical Strikes.Humility Slow nearby enemies by 70% for 2 seconds.or Randuin's Omen10% pick · 46.3% wr
Most-built legendary at each step (purchase order).
Summoner spells
Teleports you a short distance toward your cursor.
After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
Skill order
— what to level whenSion charges a powerful swing in an area in front of himself that will deal damage to enemies when released. If he charges for enough time, enemies hit by the swing will also be knocked up and stunned.
Sion shields himself and can reactivate after 3 seconds to deal Magic Damage to enemies nearby. When Sion kills enemies, he passively gains maximum Health.
Sion fires a short range shockwave that damages and slows and reduces the Armor of the first enemy hit. If the shockwave hits a minion or monster, it will be knocked back, damaging, slowing, and reducing the Armor of all enemies that it passes through.
Sion charges in a direction, ramping up speed over time. He can steer his charge slightly with the mouse cursor location. When he collides with an enemy he deals damage and knocks them up based on the distance he has charged.
Runes
Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
After
Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
Your third attack against turrets deals bonus damage.
Whenever you gain a shield, your next basic attack against a champion deals bonus
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
After taking damage from an enemy champion heal back some missing health over time.
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.
Duration: 1.5s
Cooldown: 55s
Gain permanent max health when minions or monsters die near you.
Gain 5% Heal and Shield Power.
Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Gain Armor and Magic Resist when receiving crowd control.
While Flash is on cooldown it is replaced by Hexflash.
Hexflash: Channel, then blink to a new location.
You get free boots at 12 min but you cannot buy boots before then. Each
Get some gold back when you purchase Legendary Items.
Upon reaching level 3, gain an Elixir of Avarice.
Upon reaching level 6, gain an Elixir of Force.
Upon reaching level 9, gain an Elixir of Skill.
Potions grant some restoration immediately.
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
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+
Bonus
For each different stat gained from items, gain one Jack stack. Each stack grants you
Gain bonus
Stat shards
+9 Adaptive Force (AD or AP — whichever helps more).
+10% Attack Speed.
+8 Ability Haste.
+9 Adaptive Force (AD or AP — whichever helps more).
+2% Move Speed.
+10–180 Bonus Health (based on level).
+65 flat Health.
+10% Tenacity and Slow Resist.
+10–180 Bonus Health (based on level).