Tank · Fighter
Skarner
the Primordial Sovereign
Recommended Build
Patch 16.11 · Diamond+ Solo Queue · Updated 6/9/2026
51.7% wr in Jungle
Build path
- Boots any step
Plated Steelcaps1200 gold25 Armor45 Move SpeedPlating
Reduces incoming damage from Attacks by 10%.Plated Steelcaps53% pick · 56.7% wr - Item 1 2 options
Scorchclaw Pup450 goldJungle Companions
Summon a Scorchclaw that assists you against monsters.
The companion grows as you hunt monsters, empowering yourSmite . When fully grown, it completes your Jungle Quest and periodically imbues your next Attack or Ability to burn enemies andSlow them. Killing large monsters readies this immediately.Scorchclaw Pup75% pick · 52.7% wr
Mosstomper Seedling450 goldJungle Companions
Summon a Mosstomper that assists you against monsters.
The companion grows as you hunt monsters, empowering yourSmite . When fully grown, it completes your Jungle Quest and grants a Shield while out of combat and after killing large monsters.or Mosstomper Seedling21% pick · 51.6% wr
- Item 2 3 options
Protoplasm Harness2500 gold600 Health20 Ability HasteLifeline (0s)
Taking damage that would reduce your Health below 30% causes you to gainmaximum Health for 5 seconds, then healHealth over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.Protoplasm Harness40% pick · 53.5% wr
Heartsteel3000 gold900 Health100% Base Health RegenColossal Consumption (0s) per target
If an enemy champion is nearby for a few seconds, your next Attack against them deals70 plus 6% of your max Health asbonus physical damage and grants10% of the damage asmax Health. Goliath
For each1000 max Health , gain 3% increased size, up to 30%.or Heartsteel37% pick · 49.4% wr
Trinity Force3333 gold36 Attack Damage30% Attack Speed333 Health15 Ability HasteSpellblade
After using an Ability, your next Attack dealsbonus physical damage On-Hit .
Quicken
Attacking grants20 Move Speed for 2 seconds.or Trinity Force20% pick · 53.5% wr
- Item 3 3 options
Unending Despair2800 gold400 Health50 Armor15 Ability HasteAnguish
Every 4 seconds while in combat with champions, dealmagic damage to nearby enemy champions andheal for 250% of the damage dealt.Unending Despair22% pick · 47.1% wr
Protoplasm Harness2500 gold600 Health20 Ability HasteLifeline (0s)
Taking damage that would reduce your Health below 30% causes you to gainmaximum Health for 5 seconds, then healHealth over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.or Protoplasm Harness20% pick · 48.1% wr
Bandlepipes2300 gold200 Health15 Ability Haste20 Armor20 Magic ResistFanfare Slowing orImmobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you20 Move Speed . While you have Fanfare, nearby allies, including yourself, gainAttack Speed .or Bandlepipes20% pick · 55.1% wr
- Item 4 3 options
Knight's Vow2300 gold200 Health40 Armor10 Ability Haste100% Base Health RegenSacrifice
While near yourWorthy ally, take 14% of the damage they receive andheal for 12% of the damage they deal to champions.Pledge (0s)
Designate an ally asWorthy .Knight's Vow17% pick · 58.8% wr
Spirit Visage2700 gold400 Health50 Magic Resist10 Ability Haste100% Base Health RegenBoundless Vitality
Heals and Shields on you are increased by 25%.or Spirit Visage10% pick · 58.1% wr
Randuin's Omen2700 gold350 Health75 ArmorResilience
Receive 30% less damage from Critical Strikes.Humility Slow nearby enemies by 70% for 2 seconds.or Randuin's Omen10% pick · 58.1% wr
Most-built legendary at each step (purchase order).
Summoner spells
Teleports you a short distance toward your cursor.
Deals true damage to a monster or minion.
Skill order
— what to level whenSkarner rips a boulder from the earth that empowers his attacks and can be thrown as a powerful projectile.
Skarner gains a shield and creates an earthquake whose shockwave damages and slows foes.
Skarner charges forward and passes through terrain. If he collides with a champion or large monster, he'll slam them into the next wall he hits to damage and stun them.
Skarner's tails lash forward to suppress enemy champions. Once suppressed, the victims will be dragged along by Skarner as he moves around.
Runes
Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
After
Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
Your third attack against turrets deals bonus damage.
Whenever you gain a shield, your next basic attack against a champion deals bonus
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
After taking damage from an enemy champion heal back some missing health over time.
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.
Duration: 1.5s
Cooldown: 55s
Gain permanent max health when minions or monsters die near you.
Gain 5% Heal and Shield Power.
Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Gain Armor and Magic Resist when receiving crowd control.
While Flash is on cooldown it is replaced by Hexflash.
Hexflash: Channel, then blink to a new location.
You get free boots at 12 min but you cannot buy boots before then. Each
Get some gold back when you purchase Legendary Items.
Upon reaching level 3, gain an Elixir of Avarice.
Upon reaching level 6, gain an Elixir of Force.
Upon reaching level 9, gain an Elixir of Skill.
Potions grant some restoration immediately.
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
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+
Bonus
For each different stat gained from items, gain one Jack stack. Each stack grants you
Gain bonus
Stat shards
+9 Adaptive Force (AD or AP — whichever helps more).
+10% Attack Speed.
+8 Ability Haste.
+9 Adaptive Force (AD or AP — whichever helps more).
+2% Move Speed.
+10–180 Bonus Health (based on level).
+65 flat Health.
+10% Tenacity and Slow Resist.
+10–180 Bonus Health (based on level).