Mage · Assassin
Sylas
the Unshackled
Recommended Build
Patch 16.11 · Diamond+ Solo Queue · Updated 6/9/2026
53.0% wr in Mid
Build path
- Boots any step
Ionian Boots of Lucidity900 gold10 Ability Haste45 Move SpeedIonian Insight
Gain 10 Summoner Spell Haste.Ionian Boots of Lucidity33% pick · 52.6% wr - Item 1
Doran's Ring400 gold18 Ability Power90 HealthDrain
Restore1 Mana every second, increased to2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana,heal for 45% of this value instead.Helping Hand
Attacks deal5 bonus physical damage to minions.Doran's Ring95% pick · 53.2% wr
- Item 2
Hextech Rocketbelt2650 gold70 Ability Power300 Health20 Ability HasteSupersonic
Dash in target direction, unleashing missiles that dealmagic damage .Hextech Rocketbelt95% pick · 52.7% wr
- Item 3 3 options
Riftmaker3100 gold70 Ability Power350 Health15 Ability HasteVoid Corruption
For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gainOmnivamp .Void Infusion
Gain 2% of yourbonus Health asAbility Power .Riftmaker48% pick · 54.3% wr
Shadowflame3200 gold110 Ability Power15 Magic PenetrationCinderbloom Magic andtrue damage Critically Strike enemies below 40% Health, dealing 20% increased damage.or Shadowflame23% pick · 52.3% wr
Zhonya's Hourglass3250 gold105 Ability Power50 ArmorTime Stop
EnterStasis for 2.5 seconds.or Zhonya's Hourglass17% pick · 60.8% wr
- Item 4 2 options
Zhonya's Hourglass3250 gold105 Ability Power50 ArmorTime Stop
EnterStasis for 2.5 seconds.Zhonya's Hourglass51% pick · 57.0% wr
Mejai's Soulstealer1500 gold20 Ability Power100 HealthGlory Takedowns grantGlory , up to 25. 10Glory is lost on death.
Gain5 Ability Power perGlory and10% Move Speed at 10 or higherGlory .or Mejai's Soulstealer13% pick · 75.7% wr
Most-built legendary at each step (purchase order).
Summoner spells
Teleports you a short distance toward your cursor.
After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
Skill order
— what to level whenSylas lashes his chains out, intersecting at his targeted location dealing damage to and slowing enemies.
After a delay, magical energy explodes from the intersection point dealing damage.
Sylas lunges at an enemy with magical force dealing damage and healing himself against enemy champions.
Sylas dashes to a location. Sylas can recast the ability to throw his chains out, pulling himself to an enemy he hits.
Sylas steals the enemy's ultimate ability and can cast it freely.
Runes
Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal
Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Killing a target heals you.
Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Deal more damage to low health enemy champions.
Deal more damage to high health enemy champions.
Deal more damage to champions while you are low on health.
Your third attack against turrets deals bonus damage.
Whenever you gain a shield, your next basic attack against a champion deals bonus
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
After taking damage from an enemy champion heal back some missing health over time.
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.
Duration: 1.5s
Cooldown: 55s
Gain permanent max health when minions or monsters die near you.
Gain 5% Heal and Shield Power.
Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Gain Armor and Magic Resist when receiving crowd control.
Stat shards
+9 Adaptive Force (AD or AP — whichever helps more).
+10% Attack Speed.
+8 Ability Haste.
+9 Adaptive Force (AD or AP — whichever helps more).
+2% Move Speed.
+10–180 Bonus Health (based on level).
+65 flat Health.
+10% Tenacity and Slow Resist.
+10–180 Bonus Health (based on level).