Mage
Syndra
the Dark Sovereign
Recommended Build
Patch 16.11 · Diamond+ Solo Queue · Updated 6/9/2026
49.2% wr in Mid
Build path
- Boots any step
Ionian Boots of Lucidity900 gold10 Ability Haste45 Move SpeedIonian Insight
Gain 10 Summoner Spell Haste.Ionian Boots of Lucidity54% pick · 51.2% wr - Item 1
Doran's Ring400 gold18 Ability Power90 HealthDrain
Restore1 Mana every second, increased to2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana,heal for 45% of this value instead.Helping Hand
Attacks deal5 bonus physical damage to minions.Doran's Ring100% pick · 49.1% wr
- Item 2 2 options
Blackfire Torch2800 gold80 Ability Power600 Mana20 Ability HasteBaleful Blaze
Damaging Abilities dealsbonus magic damage for 3 seconds.Blackfire
For each enemy champion, epic and large monster affected by yourBaleful Blaze , gain4% Ability Power .Blackfire Torch75% pick · 50.3% wr
Luden's Echo2750 gold100 Ability Power600 Mana10 Ability HasteEcho
Damaging Abilities fire 6 Echoes that dealbonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.or Luden's Echo24% pick · 44.4% wr
- Item 3 3 options
Cosmic Drive3000 gold70 Ability Power350 Health25 Ability Haste4% Move SpeedSpelldance
Dealingmagic ortrue damage to champions grantsMove Speed for 4 seconds.Cosmic Drive55% pick · 50.8% wr
Shadowflame3200 gold110 Ability Power15 Magic PenetrationCinderbloom Magic andtrue damage Critically Strike enemies below 40% Health, dealing 20% increased damage.or Shadowflame19% pick · 45.2% wr
Hextech Rocketbelt2650 gold70 Ability Power300 Health20 Ability HasteSupersonic
Dash in target direction, unleashing missiles that dealmagic damage .or Hextech Rocketbelt12% pick · 55.4% wr
- Item 4 3 options
Rabadon's Deathcap3500 gold130 Ability PowerMagical Opus
Increases your totalAbility Power by 30% .Rabadon's Deathcap37% pick · 47.2% wr
Cryptbloom3000 gold75 Ability Power30% Magic Penetration20 Ability HasteLife from Death
When a champion that you damaged within 3 seconds dies, a nova spreads from their corpse thatheals .or Cryptbloom17% pick · 58.2% wr
Zhonya's Hourglass3250 gold105 Ability Power50 ArmorTime Stop
EnterStasis for 2.5 seconds.or Zhonya's Hourglass14% pick · 52.7% wr
Most-built legendary at each step (purchase order).
Summoner spells
Teleports you a short distance toward your cursor.
After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
Skill order
— what to level whenSyndra conjures a Dark Sphere dealing magic damage. The sphere remains and can be manipulated by her other powers.
Syndra picks up and throws a Dark Sphere or enemy minion dealing magic damage and slowing the Move Speed of enemies.
Syndra knocks enemies and Dark Spheres back dealing magic damage. Enemies hit by Dark Spheres become stunned.
Syndra bombards an enemy Champion with all of her Dark Spheres.
Runes
Immobilizing an enemy champion will cause 3 glacial rays that slow nearby enemies and reduce their damage to your allies.
Swap Summoner Spells while out of combat. Swapping to unique Summoner Spells will increase the rate at which you can make future swaps.
When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt.
While Flash is on cooldown it is replaced by Hexflash.
Hexflash: Channel, then blink to a new location.
You get free boots at 12 min but you cannot buy boots before then. Each
Get some gold back when you purchase Legendary Items.
Upon reaching level 3, gain an Elixir of Avarice.
Upon reaching level 6, gain an Elixir of Force.
Upon reaching level 9, gain an Elixir of Skill.
Potions grant some restoration immediately.
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
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+
Bonus
For each different stat gained from items, gain one Jack stack. Each stack grants you
Gain bonus
Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
After casting a Summoner Spell, gain a short
Gain bonuses upon reaching the following levels:
Level 5: +5
Level 8: +5
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
All
While above 70% health, gain extra
Your first damaging ability hit every 10s burns champions.
Gain
Gain increasing amounts of AD or AP,
Stat shards
+9 Adaptive Force (AD or AP — whichever helps more).
+10% Attack Speed.
+8 Ability Haste.
+9 Adaptive Force (AD or AP — whichever helps more).
+2% Move Speed.
+10–180 Bonus Health (based on level).
+65 flat Health.
+10% Tenacity and Slow Resist.
+10–180 Bonus Health (based on level).