Marksman · Mage
Teemo
the Swift Scout
Recommended Build
Patch 16.11 · Diamond+ Solo Queue · Updated 6/9/2026
53.1% wr in Top
Build path
- Boots any step
Boots of Swiftness1000 gold55 Move SpeedFleetfooted
Reduce the effectiveness ofSlows by 25%.Boots of Swiftness33% pick · 48.3% wr - Item 1 2 options
Doran's Ring400 gold18 Ability Power90 HealthDrain
Restore1 Mana every second, increased to2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana,heal for 45% of this value instead.Helping Hand
Attacks deal5 bonus physical damage to minions.Doran's Ring63% pick · 51.3% wr
Statikk Shiv3000 gold45 Attack Damage45 Ability Power30% Attack Speed4% Move SpeedElectrospark
YourEnergized Attacks fire chain lightning, applyingOn-Hit effects and dealingmagic damage to nearby targets.Electroshock
Basic Attacks grant extraEnergized stacks.or Statikk Shiv13% pick · 52.2% wr
- Item 2
Statikk Shiv3000 gold45 Attack Damage45 Ability Power30% Attack Speed4% Move SpeedElectrospark
YourEnergized Attacks fire chain lightning, applyingOn-Hit effects and dealingmagic damage to nearby targets.Electroshock
Basic Attacks grant extraEnergized stacks.Statikk Shiv71% pick · 52.5% wr
- Item 3 2 options
Liandry's Torment3000 gold60 Ability Power300 HealthTorment
Damaging Abilities burn enemies for2% max Health magic damage per second for 3 seconds.Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment46% pick · 54.5% wr
Malignance2700 gold90 Ability Power600 Mana15 Ability HasteScorn
Gain 20 Ultimate Ability Haste.Hatefog
Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealingmagic damage per second and reducing theirMagic Resist .or Malignance27% pick · 53.8% wr
- Item 4 2 options
Malignance2700 gold90 Ability Power600 Mana15 Ability HasteScorn
Gain 20 Ultimate Ability Haste.Hatefog
Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealingmagic damage per second and reducing theirMagic Resist .Malignance41% pick · 50.0% wr
Liandry's Torment3000 gold60 Ability Power300 HealthTorment
Damaging Abilities burn enemies for2% max Health magic damage per second for 3 seconds.Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.or Liandry's Torment19% pick · 41.2% wr
Most-built legendary at each step (purchase order).
Summoner spells
Teleports you a short distance toward your cursor.
Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Skill order
— what to level whenObscures an enemy's vision with a powerful venom, dealing damage to the target unit and blinding it for the duration.
Teemo scampers around, passively increasing his Move Speed until he is struck by an enemy champion or turret. Teemo can sprint to gain bonus Move Speed that isn't stopped by being struck for a short time.
Each of Teemo's attacks will poison the target %i:OnHit%
Teemo throws an explosive poisonous trap using one of the mushrooms stored in his pack. If an enemy steps on the trap, it will release a poisonous cloud, slowing enemies and damaging them over time. If Teemo throws a mushroom onto another mushroom it will bounce, gaining additional range.
Runes
Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal
Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Killing a target heals you.
Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Deal more damage to low health enemy champions.
Deal more damage to high health enemy champions.
Deal more damage to champions while you are low on health.
Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
After casting a Summoner Spell, gain a short
Gain bonuses upon reaching the following levels:
Level 5: +5
Level 8: +5
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
All
While above 70% health, gain extra
Your first damaging ability hit every 10s burns champions.
Gain
Gain increasing amounts of AD or AP,
Stat shards
+9 Adaptive Force (AD or AP — whichever helps more).
+10% Attack Speed.
+8 Ability Haste.
+9 Adaptive Force (AD or AP — whichever helps more).
+2% Move Speed.
+10–180 Bonus Health (based on level).
+65 flat Health.
+10% Tenacity and Slow Resist.
+10–180 Bonus Health (based on level).