Marksman · Mage
Varus
the Arrow of Retribution
Recommended Build
Patch 16.11 · Diamond+ Solo Queue · Updated 6/9/2026
49.3% wr in Bot
Build path
- Boots any step
Gluttonous Greaves1000 gold45 Move Speed4% OmnivampSlay
Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.Gluttonous Greaves35% pick · 53.1% wr - Item 1 2 options
Doran's Bow400 gold8 Attack Damage15% Attack Speed1.5% OmnivampDoran's Bow65% pick · 50.4% wr
Doran's Blade450 gold10 Attack Damage80 Health2.5% Omnivampor Doran's Blade35% pick · 47.1% wr
- Item 2 3 options
Statikk Shiv3000 gold45 Attack Damage45 Ability Power30% Attack Speed4% Move SpeedElectrospark
YourEnergized Attacks fire chain lightning, applyingOn-Hit effects and dealingmagic damage to nearby targets.Electroshock
Basic Attacks grant extraEnergized stacks.Statikk Shiv47% pick · 46.3% wr
Youmuu's Ghostblade2800 gold55 Attack Damage18 Lethality4% Move SpeedHaunt
GainMove Speed while out of combat.Wraith Step
GainMove Speed andGhosting for seconds.or Youmuu's Ghostblade21% pick · 52.3% wr
Cull450 gold7 Attack DamageReap
Restore3 Health On-Hit .
Killing minions grants1 gold , up to100 . Reaching the limit grants another350 gold .or Cull18% pick · 53.4% wr
- Item 3 3 options
Guinsoo's Rageblade3000 gold30 Attack Damage30 Ability Power25% Attack SpeedWrath
Attacks deal30 bonus magic damage .On-Hit Seething Strike
Attacks grant8% Attack Speed for 3 seconds. (stacks 4 times).
While fully stacked, every third Attack appliesOn-Hit effects twice.Guinsoo's Rageblade44% pick · 48.9% wr
Statikk Shiv3000 gold45 Attack Damage45 Ability Power30% Attack Speed4% Move SpeedElectrospark
YourEnergized Attacks fire chain lightning, applyingOn-Hit effects and dealingmagic damage to nearby targets.Electroshock
Basic Attacks grant extraEnergized stacks.or Statikk Shiv17% pick · 52.0% wr
Manamune2900 gold35 Attack Damage500 Mana15 Ability HasteAwe
Gainbonus Attack Damage .Manaflow (8s, max 4 charges)
Landing Attacks and Abilities grants3 max Mana (doubled vs. champions).
Transforms intoMuramana at360 max Mana .or Manamune16% pick · 47.4% wr
- Item 4 3 options
Terminus3000 gold30 Attack Damage35% Attack SpeedShadow
Attacks deal30 bonus magic damage On-Hit .Juxtaposition
Alternate betweenLight andDark Attacks against champions:Light Attacks grantArmor andMagic Resist for 5s.Dark Attacks grant 10%Armor Penetration andMagic Penetration for 5s.Terminus31% pick · 57.4% wr
Guinsoo's Rageblade3000 gold30 Attack Damage30 Ability Power25% Attack SpeedWrath
Attacks deal30 bonus magic damage .On-Hit Seething Strike
Attacks grant8% Attack Speed for 3 seconds. (stacks 4 times).
While fully stacked, every third Attack appliesOn-Hit effects twice.or Guinsoo's Rageblade20% pick · 57.4% wr
Manamune2900 gold35 Attack Damage500 Mana15 Ability HasteAwe
Gainbonus Attack Damage .Manaflow (8s, max 4 charges)
Landing Attacks and Abilities grants3 max Mana (doubled vs. champions).
Transforms intoMuramana at360 max Mana .or Manamune11% pick · 55.6% wr
Most-built legendary at each step (purchase order).
Summoner spells
Teleports you a short distance toward your cursor.
Gain a brief Shield.
Skill order
— what to level whenVarus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire.
Passive: Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum Health. Active: Varus empowers his next Piercing Arrow.
Varus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' Move Speed and reduces their self healing and regeneration.
Varus flings out a damaging tendril of corruption that immobilizes the first enemy champion hit and then spreads towards nearby uninfected champions, immobilizing them too on contact.
Runes
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Damaging a champion with an ability hurls a damaging comet at their location.
Dealing 25% of a champion's maximum health grants a burst of
Damaging a champion with an ability burns them over time.
Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
After casting a Summoner Spell, gain a short
Gain bonuses upon reaching the following levels:
Level 5: +5
Level 8: +5
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
All
While above 70% health, gain extra
Your first damaging ability hit every 10s burns champions.
Gain
Gain increasing amounts of AD or AP,
While Flash is on cooldown it is replaced by Hexflash.
Hexflash: Channel, then blink to a new location.
You get free boots at 12 min but you cannot buy boots before then. Each
Get some gold back when you purchase Legendary Items.
Upon reaching level 3, gain an Elixir of Avarice.
Upon reaching level 6, gain an Elixir of Force.
Upon reaching level 9, gain an Elixir of Skill.
Potions grant some restoration immediately.
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
+
+
Bonus
For each different stat gained from items, gain one Jack stack. Each stack grants you
Gain bonus
Stat shards
+9 Adaptive Force (AD or AP — whichever helps more).
+10% Attack Speed.
+8 Ability Haste.
+9 Adaptive Force (AD or AP — whichever helps more).
+2% Move Speed.
+10–180 Bonus Health (based on level).
+65 flat Health.
+10% Tenacity and Slow Resist.
+10–180 Bonus Health (based on level).