Marksman · Assassin
Vayne
the Night Hunter
Recommended Build
Patch 16.11 · Diamond+ Solo Queue · Updated 6/9/2026
50.4% wr in Top
Build path
- Boots any step
Berserker's Greaves1100 gold25% Attack Speed45 Move SpeedBerserker's Greaves61% pick · 51.6% wr - Item 1 2 options
Doran's Bow400 gold8 Attack Damage15% Attack Speed1.5% OmnivampDoran's Bow62% pick · 51.5% wr
Doran's Blade450 gold10 Attack Damage80 Health2.5% Omnivampor Doran's Blade35% pick · 50.2% wr
- Item 2 3 options
Experimental Hexplate3000 gold40 Attack Damage20% Attack Speed450 HealthHexcharged
Gain 30 Ultimate Ability Haste.Overdrive
After casting your Ultimate, gain% Attack Speed and% Move Speed for 8 seconds.Experimental Hexplate45% pick · 49.5% wr
Trinity Force3333 gold36 Attack Damage30% Attack Speed333 Health15 Ability HasteSpellblade
After using an Ability, your next Attack dealsbonus physical damage On-Hit .
Quicken
Attacking grants20 Move Speed for 2 seconds.or Trinity Force22% pick · 55.8% wr
Cull450 gold7 Attack DamageReap
Restore3 Health On-Hit .
Killing minions grants1 gold , up to100 . Reaching the limit grants another350 gold .or Cull16% pick · 53.8% wr
- Item 3 3 options
Essence Reaver3050 gold50 Attack Damage20 Ability Haste25% Critical Strike ChanceSpellblade
After using an Ability, your next Attack dealsbonus physical damage and grantsMana On-Hit .Essence Reaver22% pick · 51.2% wr
Trinity Force3333 gold36 Attack Damage30% Attack Speed333 Health15 Ability HasteSpellblade
After using an Ability, your next Attack dealsbonus physical damage On-Hit .
Quicken
Attacking grants20 Move Speed for 2 seconds.or Trinity Force22% pick · 52.5% wr
Experimental Hexplate3000 gold40 Attack Damage20% Attack Speed450 HealthHexcharged
Gain 30 Ultimate Ability Haste.Overdrive
After casting your Ultimate, gain% Attack Speed and% Move Speed for 8 seconds.or Experimental Hexplate16% pick · 62.1% wr
- Item 4 3 options
Stormrazor3200 gold50 Attack Damage20% Attack Speed25% Critical Strike ChanceEnergized
Moving and Attacking generates anEnergized Attack .Bolt
YourEnergized Attack appliesbonus magic damage and grants45% Movement Speed for 1.5 seconds.Stormrazor25% pick · 57.6% wr
Fiendhunter Bolts2650 gold45% Attack Speed25% Critical Strike Chance4% Move SpeedNight Vigil
Gain 30 Ultimate Ability Haste.Opening Barrage
After casting your Ultimate, your next 3 basic attacks gain50% Attack Speed and Critically Strike for 80% of your normal Critical Strike damage for 8 seconds. If an attack would already Critically Strike, instead it deals15% bonus true damage .or Fiendhunter Bolts17% pick · 61.9% wr
Guinsoo's Rageblade3000 gold30 Attack Damage30 Ability Power25% Attack SpeedWrath
Attacks deal30 bonus magic damage .On-Hit Seething Strike
Attacks grant8% Attack Speed for 3 seconds. (stacks 4 times).
While fully stacked, every third Attack appliesOn-Hit effects twice.or Guinsoo's Rageblade16% pick · 50.8% wr
Most-built legendary at each step (purchase order).
Summoner spells
Slows target enemy champion and reduces their damage dealt.
Teleports you a short distance toward your cursor.
Skill order
— what to level whenVayne tumbles, maneuvering to carefully place her next shot. Her next attack deals bonus damage.
Vayne tips her bolts with a rare metal, toxic to evil things. The third consecutive attack or ability against the same target deals a percentage of the target's max health as bonus true damage.
Vayne draws a heavy crossbow from her back, and fires a huge bolt at her target, knocking them back and dealing damage. If they collide with terrain, they are impaled, dealing bonus damage and stunning them.
Readying herself for an epic confrontation, Vayne gains increased Attack Damage, Invisibility during Tumble, reduced Tumble cooldown, and more bonus Move Speed from Night Hunter
Runes
Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal
Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Killing a target heals you.
Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Deal more damage to low health enemy champions.
Deal more damage to high health enemy champions.
Deal more damage to champions while you are low on health.
Your third attack against turrets deals bonus damage.
Whenever you gain a shield, your next basic attack against a champion deals bonus
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
After taking damage from an enemy champion heal back some missing health over time.
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.
Duration: 1.5s
Cooldown: 55s
Gain permanent max health when minions or monsters die near you.
Gain 5% Heal and Shield Power.
Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Gain Armor and Magic Resist when receiving crowd control.
Stat shards
+9 Adaptive Force (AD or AP — whichever helps more).
+10% Attack Speed.
+8 Ability Haste.
+9 Adaptive Force (AD or AP — whichever helps more).
+2% Move Speed.
+10–180 Bonus Health (based on level).
+65 flat Health.
+10% Tenacity and Slow Resist.
+10–180 Bonus Health (based on level).