Fighter · Tank
Xin Zhao
the Seneschal of Demacia
Recommended Build
Patch 16.11 · Diamond+ Solo Queue · Updated 6/9/2026
50.3% wr in Jungle
Build path
- Boots any step
Plated Steelcaps1200 gold25 Armor45 Move SpeedPlating
Reduces incoming damage from Attacks by 10%.Plated Steelcaps56% pick · 54.2% wr - Item 1 3 options
Scorchclaw Pup450 goldJungle Companions
Summon a Scorchclaw that assists you against monsters.
The companion grows as you hunt monsters, empowering yourSmite . When fully grown, it completes your Jungle Quest and periodically imbues your next Attack or Ability to burn enemies andSlow them. Killing large monsters readies this immediately.Scorchclaw Pup53% pick · 50.9% wr
Gustwalker Hatchling450 goldJungle Companions
Summon a Gustwalker that assists you against monsters.
The companion grows as you hunt monsters, empowering yourSmite . When fully grown, it completes your Jungle Quest and grantsMove Speed upon entering brush, increased when killing large monsters.or Gustwalker Hatchling37% pick · 46.4% wr
Mosstomper Seedling450 goldJungle Companions
Summon a Mosstomper that assists you against monsters.
The companion grows as you hunt monsters, empowering yourSmite . When fully grown, it completes your Jungle Quest and grants a Shield while out of combat and after killing large monsters.or Mosstomper Seedling10% pick · 61.1% wr
- Item 2 2 options
Sundered Sky3100 gold45 Attack Damage400 Health10 Ability HasteLightshield Strike
Your first Attack against a championCritically Strikes andrestores Health .Sundered Sky51% pick · 46.8% wr
Titanic Hydra3300 gold40 Attack Damage600 HealthCleave
Attacks dealphysical damage on-hit and to enemies behind the target.Titanic Crescent
Empower your nextCleave to dealbonus physical damage On-Hit and dealbonus physical damage to enemies behind the target.or Titanic Hydra40% pick · 56.7% wr
- Item 3 3 options
Black Cleaver3000 gold40 Attack Damage400 Health20 Ability HasteCarve
Dealingphysical damage to champions reduces the target'sArmor by 6% for 6 seconds. (stacks 5 times).Fervor
Dealingphysical damage grants20 Move Speed for 2 seconds.Black Cleaver41% pick · 54.5% wr
Dusk and Dawn3100 gold300 Health60 Ability Power20 Ability Haste20% Attack SpeedSpellblade (0s)
After using an Ability, your next Attack dealsbonus magic damage andheals you for On-Hit and then appliesOn-Hit effects an additional time.or Dusk and Dawn24% pick · 53.6% wr
Sundered Sky3100 gold45 Attack Damage400 Health10 Ability HasteLightshield Strike
Your first Attack against a championCritically Strikes andrestores Health .or Sundered Sky19% pick · 51.7% wr
- Item 4 2 options
Death's Dance3300 gold60 Attack Damage50 Armor15 Ability HasteIgnore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.Defy
When a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restoreHealth over 2 seconds.Death's Dance47% pick · 59.3% wr
Riftmaker3100 gold70 Ability Power350 Health15 Ability HasteVoid Corruption
For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gainOmnivamp .Void Infusion
Gain 2% of yourbonus Health asAbility Power .or Riftmaker12% pick · 68.6% wr
Most-built legendary at each step (purchase order).
Summoner spells
Teleports you a short distance toward your cursor.
Deals true damage to a monster or minion.
Skill order
— what to level whenXin Zhao's next 3 standard attacks deal increased damage with the third attack knocking an opponent into the air.
Xin Zhao slashes in front of himself with his spear, then thrusts it forward, slowing affected enemies and marking them as Challenged.
Xin Zhao charges to an enemy, gaining increased Attack Speed and dealing damage to all enemies in the area, slowing them briefly. This Ability gains increased range against Challenged targets.
Xin Zhao passively challenges an enemy he damaged recently. When activated, Xin Zhao deals damage to nearby enemies based on their current Health and knocks non-challenged targets back, becoming impervious to damage dealt by champions outside of the circle created.
Runes
Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal
Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Killing a target heals you.
Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Deal more damage to low health enemy champions.
Deal more damage to high health enemy champions.
Deal more damage to champions while you are low on health.
While Flash is on cooldown it is replaced by Hexflash.
Hexflash: Channel, then blink to a new location.
You get free boots at 12 min but you cannot buy boots before then. Each
Get some gold back when you purchase Legendary Items.
Upon reaching level 3, gain an Elixir of Avarice.
Upon reaching level 6, gain an Elixir of Force.
Upon reaching level 9, gain an Elixir of Skill.
Potions grant some restoration immediately.
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
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Bonus
For each different stat gained from items, gain one Jack stack. Each stack grants you
Gain bonus
Stat shards
+9 Adaptive Force (AD or AP — whichever helps more).
+10% Attack Speed.
+8 Ability Haste.
+9 Adaptive Force (AD or AP — whichever helps more).
+2% Move Speed.
+10–180 Bonus Health (based on level).
+65 flat Health.
+10% Tenacity and Slow Resist.
+10–180 Bonus Health (based on level).