Fighter · Tank
Yorick
Shepherd of Souls
Recommended Build
Patch 16.11 · Diamond+ Solo Queue · Updated 6/9/2026
52.5% wr in Top
Build path
- Boots any step
Plated Steelcaps1200 gold25 Armor45 Move SpeedPlating
Reduces incoming damage from Attacks by 10%.Plated Steelcaps62% pick · 49.0% wr - Item 1 3 options
Doran's Shield450 gold110 HealthEnduring Focus
Restore4 Health every 5 seconds.
After taking damage from a champion, restoreHealth over 8 seconds.Helping Hand
Attacks deal5 bonus physical damage to minions.Doran's Shield54% pick · 49.5% wr
Doran's Helm450 gold140 Health10 Armor10 Magic ResistHelping Hand
Attacks deal5 bonus physical damage to minions.or Doran's Helm33% pick · 60.0% wr
Doran's Blade450 gold10 Attack Damage80 Health2.5% Omnivampor Doran's Blade13% pick · 47.8% wr
- Item 2
Trinity Force3333 gold36 Attack Damage30% Attack Speed333 Health15 Ability HasteSpellblade
After using an Ability, your next Attack dealsbonus physical damage On-Hit .
Quicken
Attacking grants20 Move Speed for 2 seconds.Trinity Force65% pick · 50.9% wr
- Item 3
Spear of Shojin3100 gold45 Attack Damage450 HealthDragonforce
Gain 25 Basic Ability Haste.Focused Will
Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).Spear of Shojin56% pick · 50.0% wr
- Item 4 3 options
Spear of Shojin3100 gold45 Attack Damage450 HealthDragonforce
Gain 25 Basic Ability Haste.Focused Will
Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).Spear of Shojin18% pick · 53.3% wr
Serylda's Grudge3000 gold45 Attack Damage35% Armor Penetration15 Ability HasteBitter Cold
Damaging AbilitiesSlow enemies below 50% Health by 30% for 1 second.or Serylda's Grudge18% pick · 60.0% wr
Hullbreaker3000 gold40 Attack Damage500 Health4% Move SpeedSkipper
Every fifth Attack against champions and epic monsters dealsbonus physical damage , increased against Structures.Boarding Party
Nearby allied siege and super minions gainArmor andMagic Resist .or Hullbreaker12% pick · 60.0% wr
Most-built legendary at each step (purchase order).
Summoner spells
Teleports you a short distance toward your cursor.
After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
Skill order
— what to level whenYorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug.
Yorick summons a destructible wall at target location that will block enemy movement.
Yorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets.
Yorick summons the Maiden of the Mist that causes Yorick's attacks against the Maiden's target to deal bonus damage. The Maiden will also automatically raise Walkers from dead enemies.
Runes
Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
After
Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
Your third attack against turrets deals bonus damage.
Whenever you gain a shield, your next basic attack against a champion deals bonus
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
After taking damage from an enemy champion heal back some missing health over time.
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.
Duration: 1.5s
Cooldown: 55s
Gain permanent max health when minions or monsters die near you.
Gain 5% Heal and Shield Power.
Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Gain Armor and Magic Resist when receiving crowd control.
Killing a target heals you.
Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Deal more damage to low health enemy champions.
Deal more damage to high health enemy champions.
Deal more damage to champions while you are low on health.
Stat shards
+9 Adaptive Force (AD or AP — whichever helps more).
+10% Attack Speed.
+8 Ability Haste.
+9 Adaptive Force (AD or AP — whichever helps more).
+2% Move Speed.
+10–180 Bonus Health (based on level).
+65 flat Health.
+10% Tenacity and Slow Resist.
+10–180 Bonus Health (based on level).